Title: Wingedheroes, part 2
Description: designs for the utopian fleet.
acelanceloet - June 23, 2010 07:49 PM (GMT)
this thread follows on the wingedheroes thread in the AU section, which I couldn't continue.
I've worked on an air defence frigate for fleet defence. it is based on the hull of the siren class frigate which navybrat is designing for me.
this is my progress so far:

please comment on how to improve. also, what gun (if any) would be appropriate?
MitcheLL300 - June 23, 2010 07:56 PM (GMT)
The stealthy 76mm?
It fit's in this set of armament...
acelanceloet - June 23, 2010 08:02 PM (GMT)
| QUOTE (MitcheLL300 @ Jun 23 2010, 08:56 PM) |
The stealthy 76mm? It fit's in this set of armament... |
might be an good idea.... will try it tomorrow.
navybrat85 - June 23, 2010 08:25 PM (GMT)
the 76 Super Rapid would be a good choice. It's got a ridiculous rate of fire, and is supposed to be fairly good as a DP mount.
navybrat85 - June 24, 2010 02:50 AM (GMT)
Also, Ace, I had an issue today with the computer...I saved a copy of the Siren from the original thread, I'll make mods from there, see what I can come up with. Maybe use some of the ideas I've seen floated around the boards the past couple of weeks.
colombamike - June 24, 2010 06:30 AM (GMT)
| QUOTE (acelanceloet @ Jun 23 2010, 07:49 PM) |
| please comment on how to improve. also, what gun (if any) would be appropriate? |
acelanceloet - June 24, 2010 06:50 AM (GMT)
it was an WIP, so the weapon systems you said will come on it... it is not finished ;)
I made the structure this big so I could place the vls in the structure, that is also the reason why the central area is that long.
the torpedo's are there, those are the 2 hatches in the hull.
for the stealth hull: will take a look at that.
the exhaust was this way in the original frigate of navybrat, I wasn't that happy with it too...... I will change it in the next update.
I will lengthen the helipad, but the hangar is large enough (the nh-90 can fold ;) )
EDIT: don't have much time now, but I've put the gun in already.
navybrat85 - June 24, 2010 02:37 PM (GMT)
My version is changing quite a bit, too, Ace. After reading Columbamike's comments, I ended up removing everything from the weather deck up and starting from scratch.

I moved the torpedo hatches closer together. I did add a 64-cell SYLVER A-70 launcher system to the bow also. the rest of the changes should be fairly obvious.
acelanceloet - June 24, 2010 02:48 PM (GMT)
looks nice! but maybe the goalkeeper is a bit far from the back to do anything at there....
I will move the torpedo hatch too. btw, please post it when you have some stuff for the funnel, I want to use the same for both ships. (although maybe different hangars)
navybrat85 - June 24, 2010 02:54 PM (GMT)
I'm having artist's block on the funnels, although I am considering the slanted funnels from that one dutch OPV...
acelanceloet - June 24, 2010 02:56 PM (GMT)
that might be an good option. the funnels from the LCF's might be an good idea too.
navybrat85 - June 24, 2010 03:17 PM (GMT)
I think I am getting somewhere now....
navybrat85 - June 24, 2010 03:18 PM (GMT)
the ship actually has 3 goalkeepers: One forward, and one on either side of the funnel. I am thinking of placing some sort of boat launch amidships, or some kind of SSM
acelanceloet - June 24, 2010 03:21 PM (GMT)
I would use 2 funnels.... or 1 on each side, or 2 next to each other. also, I liked the bridge from your previous design better.....
also, the apar mk2l is designed for air defence ships... it is also slightly updated right now... maybe better use an I-mast 400 or 500. if you think all systems aren't suitable, just say what I need and I will try to design it. I will design an anti ship missile for it, do you thing it should be vls launched?
navybrat85 - June 24, 2010 03:27 PM (GMT)
Maybe go with a VLS SSM....
I'll try and play with it some more...I am gonna lay down for a bit. Got up waaay to early and I'm working waaay too late tonight.
Also, I've got an idea for the gun I've been working on for Tequilapoli. It's a 5" gun, but uses fixed ammunition (rather than the seperate ammunition used by the Mk. 45 and OTO 5" guns) I'm hoping that using fixed ammunition will allow for a higher rate of fire. It's gonna take some work still, but I think I have the basic idea down (if my dad and my gunnery officer friend aren't leading me astray...)
acelanceloet - June 24, 2010 03:34 PM (GMT)
ok.... I will try to make that missile with an vls booster first then. btw, the radar sheet is updated with the newest version of the apar mk2l.
and do we need an asroc-like missile for anti sub tasks, or is the heli and the torpedo's enough for that role?
if you need some equipment for it, just ask. I'm working on the part sheets right now.
EDIT: also I've drawn the orlyonok ekranoplan in utopian livery, just as I planned. this is the transport version, an landing (camo) version is still planned.
navybrat85 - June 24, 2010 03:45 PM (GMT)
VL Asroc wouldn't be bad. It would probably be complimentary to the Helo's.

Here's the gun. It's got a 70-caliber barrel.
My hope is that firing fixed rounds reduces the reload time, and allows for rates of fire as high as 50-60 rounds per minute. One of the engineers aboard the site will probably correct me if my numbers are too high.
acelanceloet - June 24, 2010 03:47 PM (GMT)
looks nice! what is it's main role? I don't think your numbers are too high, but maybe there will be an problem when firing that fast ( like accuracy, or the heat of the barrel)
navybrat85 - June 24, 2010 03:55 PM (GMT)
Can always add some sort of cooling jacket like OTO and BAE did with their faster-firing guns.
The main role is ASuW, although it is also capable of AAW and shore bombardment. Haven't figured out if there is a way with fixed ammo to make an ERGP yet, though.
MitcheLL300 - June 24, 2010 07:29 PM (GMT)
50 rounds per minut is just 10 more then 127mm/lw from oto.
So it might be real with a cooling system.
I dont know alot yet on this part, but i do know the barrels get really hot.
navybrat85 - June 24, 2010 08:41 PM (GMT)
I might reshape the gunshield. I matched it alongside some other 5" guns and it looked huge.
acelanceloet - June 26, 2010 09:21 AM (GMT)

some changes on the design. there is still a lot missing, but most of it is nearly in it's final shape...... also, all detailing and most shading is still missing. tell me what you think!
acelanceloet - June 26, 2010 10:01 AM (GMT)

noticed some mistakes.... I have changed the stern, radar tower and modified the bow.
MitcheLL300 - June 26, 2010 10:15 AM (GMT)
No, no no non no!
Smart L + funnel !
You are interupting the smart L's function then! :S
acelanceloet - June 26, 2010 10:17 AM (GMT)
where should I put the funnel then? ( look at the second one, I noticed this problem on the first of the 2, so I tried to resolve it... ( you aren't looking at the very first one which was VERY faulty, are you??)
colombamike - June 26, 2010 08:10 PM (GMT)
:ph43r:
acelanceloet - June 26, 2010 08:15 PM (GMT)
about the details: I will add them when the shape of the ship is finished, as I said before. they will come, don't worry!
the accuracely, what exactly do you mean with that? that I need to add more details or something else (srry, my english isn't that good so that may cause some misunderstanding)
if I would lower the goalkeeper so it doesn't interferes with the helideck, would it then still be an problem?
colombamike - June 26, 2010 08:26 PM (GMT)
Hi,
Myself I am not english (I am French :D )
Details ?, look others real, never were, own design for "form superstructures, railings, small sensors device, windows bridge, bridge wings, lifeboats & so..."
For the aft goalkeeper, I think that the better was to delete them, for a ENTIRE & CLEARER aft deck (for full helico/UAV operations)...but this is only my opinion...
;)
acelanceloet - June 26, 2010 08:29 PM (GMT)
| QUOTE (colombamike @ Jun 26 2010, 09:26 PM) |
Hi,
Myself I am not english (I am French :D )
Details ?, look others real, never were, own design for "form superstructures, railings, small sensors device, windows bridge, bridge wings, lifeboats & so..."
For the aft goalkeeper, I think that the better was to delete them, for a ENTIRE & CLEARER aft deck (for full helico/UAV operations)...but this is only my opinion...
;) |
the details I know about... but they just aren't on there.
I think I will add the machine guns under an small overhang on the place of the aft goalkeeper.
acelanceloet - June 28, 2010 01:50 PM (GMT)

some small modifications....
also added self defence machine guns.
acelanceloet - June 30, 2010 03:39 PM (GMT)

this ship is nearly finished..... I will only have to add some railings and hatches to it. tell me what you think....
EDIT: now I take a look at it... there needs to be some more detail on the funnel too ;)
acelanceloet - July 1, 2010 07:55 AM (GMT)
what I was wondering about: do I need a crane aboard of an ffg?? the lcf has one, but that might be only for the RHIB's... the opv has an huge one.......
acelanceloet - July 1, 2010 09:01 AM (GMT)
finished the wyvern! it came from this:

to this:

thanks for the help with improving it!
@ navybrat: take a look at it, maybe you can use some stuff for the siren class.
Thiel - July 1, 2010 10:01 AM (GMT)
| QUOTE (acelanceloet @ Jul 1 2010, 07:55 AM) |
| what I was wondering about: do I need a crane aboard of an ffg?? the lcf has one, but that might be only for the RHIB's... the opv has an huge one....... |
Depends on what it's going to do.
On a combat mission you only need cranes/davits for launching boats and maybe taking on provisions.
During peace time, however, a crane becomes far more useful. It's nice to have around when doing SAR work, and it makes it far more easy to handle any odd sized cargo you may bring along. (Containers with extra spares and provisions for long cruises or extra accommodation units for instance)
acelanceloet - July 1, 2010 01:05 PM (GMT)
| QUOTE (Thiel @ Jul 1 2010, 11:01 AM) |
| QUOTE (acelanceloet @ Jul 1 2010, 07:55 AM) | | what I was wondering about: do I need a crane aboard of an ffg?? the lcf has one, but that might be only for the RHIB's... the opv has an huge one....... |
Depends on what it's going to do. On a combat mission you only need cranes/davits for launching boats and maybe taking on provisions. During peace time, however, a crane becomes far more useful. It's nice to have around when doing SAR work, and it makes it far more easy to handle any odd sized cargo you may bring along. (Containers with extra spares and provisions for long cruises or extra accommodation units for instance)
|
then this ship doesn't need it...... in peacetime the goalkeeper at the stern can be swapped for one, but as this is for the 'infinite war AU' of wingedheroes....... it don't need one. thanks!
acelanceloet - July 3, 2010 07:05 PM (GMT)
btw... anybody has some info on this one?
http://bentley-marine.com/images/Copy_of_A...Trasnport_2.jpgI found it on an fake 'bentley marine' site, of somebody using concept art or real design warships and equipment and says bentley is the manufacturer...
this is the info on that site...
| QUOTE |
74m (244ft) 100 knot plus BENTLEY MARINE Giant Amphibious Transporter
BENTLEY MARINE 750 ton amphibian transporter is the only Naval Landing Craft in the world capable of transporting 200 troops in an air conditioned salon and up to 300 tons of tracked or wheeled vehicles, equipment, heavy armament at speeds up to 250Km/h (150Km/h in Sea State 4-5) to unprepared coasts, over water, ice, snow or land.
The remarkable aluminum craft moves over a cushion of air, without the assistance of a flexible skirt such as the ones used in Hovercrafts, and can cover a distance of 1,500km in calm water, 750km in Sea State 4-5, 500km over land and 950 km over ice or snow.
The unique propulsion system of BENTLEY MARINE's Giant Ultra-Fast Amphibious Transporter is comprised by six forward turbines that blow air under the hull for a full lift-off and thrust in main mode and two aft turbo props for maneuverability, thrust and longitudinal stability. The complete lift-off of the craft in amphibious mode of operation, makes it even more environmentally friendly than the hovercrafts, having no impact on the vegetation.
What makes this BENTLEY MARINE ship even more attractive is its incredible weight efficiency of 40% displacement and a thrust to-weight ratio of only 0.17 to 0.29, thus higher than other air cushion vessels and even aircraft.
BENTLEY MARINE's modular and reconfigurable construction, allows the amphibian transporter to be easily modified for many different programs along the life cycle of the ship, including the installation of mission specific weapons. When equipped with Chameleon ™ visual Stealth technology, the ship becomes invisible to the eye of the enemy. The WROOMAE ™ , wireless remote operation of machinery and equipment bridge is standard and assures survivability of the craft when under heavy enemy fire. |
does anybody have some more info or plans?? the only thing I know of it is that it looks like it's propulsion is an mix of that of the orlyonok (tail) and the lun (nosemounted engines in a line)
Thiel - July 3, 2010 07:31 PM (GMT)
Well, it does look like one of the numerous WiG concepts that was popular in the fifties and sixties, so the drawing itself is probably a legitimate concept art.
As for the rest, I think this sentence should tell you enough
| QUOTE |
| When equipped with Chameleon ™ visual Stealth technology, the ship becomes invisible to the eye of the enemy |
acelanceloet - July 3, 2010 07:33 PM (GMT)
indeed... when I read that, I knew that site was entirely fake xD the ship might be real, or possible, and I want to use it as an landing unit for utopia...... but as I don't even know the real name, I can't find any other info or pictures of it..............
Thiel - July 3, 2010 07:52 PM (GMT)
Well, the performance data he give is utter and complete bull.
From what I can see, the craft is more akin to the Norwegian Skjold class Ground Effect FAC (Very much non amphibious) than it is to a hovercraft.
Try searching for WiG (Wing in Ground) and ground effect crafts.
I can't guarantee that you'll find that specific design, but you should be able to find something, since they were all the rage in the fifties.
acelanceloet - July 5, 2010 07:44 PM (GMT)
the camelot fleet is now finally beginning to look like an fleet..... I've modified blackbuck's aaw destroyer for use with the utopian navy. the fleet is now formed as this:
4 achilles class air defence destroyers (named after greek heroes)

0-2 sir's class cruisers (unfinished) (named after famous knights)

the camelot, of course (ship finished, planes aren't yet)

4 wyvern class frigates (named after monsters that fight in the air)

4 siren class frigates (navybrat85 is working on this class) (named after monsters that fight in the sea)
2 multirole light cruisers, based on an enlarged lcf. (have to ask vossiej for permission to use his modifications of the lcf, then modify it)
2 amphibian support ships, similar of the johan de witt. (still need to be drawn)
1 logistics ship. (still needs to be drawn)
tell me what you guys think.... is there something missing in this fleet?? (or maybe too much ;) )