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The Lands of Myth and Magic Setting
Lands of Myth and Magic takes place in its own unique setting. It is not based on any RPG table top game on the market. It does NOT take place on Earth.
The setting for Lands of Myth and Magic is inspired by all the myths left behind by ancient earth cultures including, but not limited to, ancient Greece and Rome, Egypt, the Vikings, the Celts, the Japanese, ect. The Gods are real, and they are tampering in the lives of humans. Magic exists, a gift often granted by the Gods to their faithful servants. Supernatural creatures roam the world causing trouble. Odd creatures are everywhere, many of them half man, half beast. Anything one could find in Earth Mythology, one can fit into the setting at Lands of Myth and Magic RPG.
Please try to keep the setting in mind when you create your characters for play here. No one is going to make a big deal about everything being absolutely mythologicaly correct, the setting itself is not purely taken from mythology, many of the places come from the imaginations of the GMs and were simply inspired by our love of ancient mythology. However because of the mythological setting there are several unique things that come into play at Lands of Myth and Magic that may not be present or easily accommodated in other RPGs.
Demigods It’s a well known fact that the Gods like to dabble with humans of the opposite sex. How many stories are there of Zeus taking the form of a human man and luring women into his bed? It’s part of the reason Hera is so hateful towards much of human kind. Though I won’t be doling out any full fledged God characters, I may allow a few Demigods to roam the Lands of Myth and Magic. However, I wish to stress that you keep the setting in mind when submitting characters such as this. Hercules is the most famous of all Demigods and his powers were not extensive, he could be killed by any mortal and his only real ‘god like’ ability was his amazing strength. High fantasy settings are filled with godlings that possess massive amounts of power and are nearly impossible to kill, this is not the norm for a mythological setting. Keep in mind that even though magical creatures run rampant, the average person in Lands of Myth and Magic RPG is a natural human being who may possess skill, but is likely still developing their own expertise.
A Playable Afterlife Many, if not all, of Lands of Myth and Magic’s game settings include an afterlife which players can take part in. Though absolutely every player has the right to say when their character dies - I will not have any forced PC death in my forum - I urge you to consider the options for your character if they should find themselves dead. Depending on where they hail from, they may find as many adventures in death as they did in life. The Norse may find themselves in the grand halls of Valhalla if they died an honorable death. The Egyptians may find themselves in the highly coveted afterlife if their body is only prepared properly. With coins for the boat man a Greek/Roman character may be able to pass into the Elysian Fields. The lines of life and death are not so set in stone in a mythological setting as they may be in others. The living find ways to visit with their dead loved ones. The dead can find their way back to life if only they can gain the grace of the Gods. A character in Lands of Myth and Magic RPG never becomes unplayable, even if they are killed. Also, if you wish to begin a character in the Afterlife, you need not seek permission, only include in the bio that the character dwells in the appropriate Afterlife and make certain in the History you include any requirements for entering said Afterlife.
This is NOT a D&D Based Forum Though I’ve already stressed the setting, I simply want to put this down in writing so no one can claim later they didn’t know. This forum has no base in D&D, nor is it High Fantasy. While that doesn’t mean you can’t draw on those sources for inspiration, it does mean that your High Elf sorcerers, Wood Elf Rangers and characters coming straight out of the Epic Level Handbook may not fit so easily in this setting. Many things in High Fantasy are inspired by the myths left to us from our ancestors. For instance you will find Dwarves and Trolls in Norseland, Elves and Fairies in the Celtic section, and Centaurs and Satyrs in the Greek/Rome section. Obviously all characters of that type are more than welcome, but a High Elf hailing from Rivendell will find itself out of place.
As a side note I wish to mention that currently Lands of Myth and Magic has no dice system in place for battle situations. It is completely a FFRPG (free form). If there is a demand for a dice system in the future, I may try to create one, but since this is not a D&D type forum it would be extremely hard to adapt a proper dice system. I’m extending my trust to everyone. I know you all have common sense. Use it, and I foresee no problems.
Other Sources of Inspiration Since I have stated that it may be a bad idea to draw inspiration from such sources as D&D and High Fantasy novels for a board of this type, you may be wondering where you might look to find inspiration for this type of setting. The answer to that is fairly simple. Look to the Epics. Homer's Iliad and Odyssey, telling the stories of the fall of Troy and the adventures of cursed Odysseus as he attempts to make his way home after said war. The Aeneid of Virgil. Beowulf, and other Norse sagas that have been written down. The Rhyme of the Ancient Mariner. The Way of Wyrd. There are many writings about mythologies of all types, and the beliefs of our ancient peoples. If you are stumped and having a hard time getting into a mythological setting and the information set out by the GMs isn't proving immersive enough, hop over to Wikipedia. Search for your preferred type of mythology on Google. There are ample sources to offer information and perspective on the Epic type setting.
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