Welcome to Lands of Myth and Magic!
Admin List

Board Owner: Striker

The Enchanted Desert GM: Striker
Land of Ice and Snow GM: Frosty
Imperium Romanum GM: Wuf
Isle of Mist and Fog GM: Striker
The Four Kingdoms GM: Wuf
Godless Wanderings GM: Striker

OOC Board Moderators:
Striker, Frosty, Wuf

Please respect all members of board staff at all times. Also please remember to respect other players!
Long centuries ago the Gods dwelt on Earth. They commanded their mighty magics and called their chosen people to their sides, creating mighty empires that spread out across the surface of the Earth, each ruling in their own era. For awhile each of the Mighty Gods was content with their Earthly Empire, but one by one they slowly lost interest. Earth, even with it's varied peoples, simply couldn't hold their attention.

As their interest waned, one by one the Old Gods abandoned Earth and their Empires faded and crumbled leaving behind only Myth, Legend, and the ruins and artifacts that have so enriched our histories. But the Old Gods did not simply vanish into obscurity.

Each and every one of the Gods sung about in Earth's Mythologies was driven to seek out a new world, one that held the excitement they had been unable to maintain on Earth. They were successful in their search, each setting their sights on a planet that held an abundance not only of varied peoples, but of magical power as well. Each God was thrilled to find the exact object of their wildest dreams! Imagine their horror and disappointment when they realized each and every one of their fellows who had once inhabited the Earth had made the same discovery, and each and every one had the same wish; to command the full power of all the world's people and magic.

Terrible was the war they wrought upon each other, each faction set against all the others with no less than absolute victory their only goal. Alliances were made and broken. But in the end no one faction could win out above all the others. In their immortal power, the Gods found themselves equals, unable to slay the armies of their enemies, unable to claim the greatest treasure that ever they had beheld.

And so the Old Gods of Earth turned their eyes on this new planet, dividing amongst themselves the people, drawing as many as they could to their worship and rebuilding their empires of old. A new war was about to begin, fought not by the Gods themselves but by the worshipers they ensnared.

Welcome to Lands of Myth and Magic, a world of danger and excitement in which the myths of old come to life once again. Kingdoms ruled by different Gods stand on the verge of war, alliances, betrayals and secret plots run rampant. Heathens that refuse to answer to any one God roam the lands stirring up trouble. No one can be certain what the next day will bring. There is adventure to be found for any who go in search of it!
The Rules:

1) Respect! Please respect other players, please respect the Staff/GMs! Everyone is welcome in Lands of Myth and Magic. If you have an outside problem with someone I ask that you please leave it at the door when you enter. The goal here is for everyone to have FUN!

2) No Godmoding! Lands of Myth and Magic defines Godmoding as any In Character (IC) action that puts another player at an unfair disadvantage and/or seizes control of a character that does not belong to the player making the action. Only a character’s creator can declare their character dead! There will be no forced PC deaths in Lands of Myth and Magic!

3) Plagiarism will not be tolerated. All characters must be originals.

4) Please post a character bio for all characters you wish to make PCs. For more information please read the rules for character creation. Please submit your character in the folder for the section to which you wish them to belong (EG: Norse characters are submitted in the Norse section). Character bios for PCs require approval for continuous play; however, you can begin playing a character while awaiting approval (GMs will try to be prompt). Play testing of a character before writing a bio is welcome. Once a character is approved for the section to which they belong, they are not limited to play in that section only. Characters may travel between the sections. Character approval for the home section stands for all sections of play.

5) Lands of Myth and Magic has a PG 13 rating. Swearing, within moderation, is fine. Due to the PG 13 rating and the terms of service for Invision boards, scenes of sexually explicit nature are not allowed to be posted on the boards. Please use good judgment when it comes to blood and gore; if you aren't sure, post a warning as a subtitle to the thread title.

6) No Spamming and no Flooding. Only regulars have standing permission to share links.

Discipline:
I'm a big fan of the Three Strikes System when it comes to rule breaking. You will receive ONE warning only. Please be aware that the GMs of each individual section reserve the right to make decisions that will affect their section. If my name is not listed as the GM of a section, I will NOT over-rule the section GM, so don't bother asking.

Please remember to have FUN! ^_^

~The Management


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 People Of Importance
Striker
Posted: Aug 17 2007, 12:02 PM


Isis


Group: Admin
Posts: 102
Member No.: 1
Joined: 9-August 07



Queen Nepherteri VII: A young and stunningly beautiful woman, Nepherteri VII is the current Pharaoh of all Egyptia. She came into power three years ago when she was able to uncover her husband’s vile murder of her father. He and his family were exiled or put to death and she has since ruled the empire alone. Nepherteri VII has proven herself time and again as a more than able ruler and the empire flourishes under her rule. An excellent player in the game of politics, young Nepherteri is quite good at getting what she wants or what she claims the country needs. She is still beloved by her people. However underneath all her success there lurks a darkness in the young queen, an unhealthy obsession and thirst for power.

High Priestess Rtastha: Although the High Priestess of the Isis Temple in Thekmara, Rtastha, appears to be a young woman she is in fact much older than she appears, some say she is into her third life time although her exact age is unknown to most. A motherly figure, Rtastha often heals the sick and offers advice and aid to those in need who are faithful to her goddess. Although there is a warm side to her she seems for the most part an untouchable woman, cold, aloof and distant. Not only is she hailed as the chosen of the goddess Isis and leader of the head temple of Isis she is also the head instructor at the magical academy located inside the temple. She is a very good teacher and a very powerful sorceress, one that it would be a very bad idea to cross. She also serves as an advisor to the Pharaoh.

High Priest Ujetitm: The High Priest of Osiris is a gaunt, withered old man. He is a serious, cold and severe man with absolutely no sense of humor at all. Primed for his position since he was a young child he is wise in the way of Osiris and has considerable power over the dead. Despite the fact that he serves as an advisor to the Pharaoh at times he has turned the church of Osiris in on it’s self, slowly leading it away from the petty politics of the Empire and into something that better suits his purposes. No one is quite sure what those purposes might be.

Zelil: A gentle, kind, grandfatherly old man, Zelil is the owner and bar keep of The Scroll and Wineskin Tavern and Inn in Samuut. Zelil is very popular in his section of the city and he is a kind and generous host, humble despite the fact that his establishment is one of the most famous in the empire. The only times Zelil is not kind and gentle is when a patron causes trouble in his tavern or inn, then he is quick to defend it and be rid of the trouble makers.
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