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WELCOME
Welcome to Asylum 82
This hellhole will be your home until you either die of natural causes, someone else kills you, or you somehow found a way into the med cabinet. You will rot here, and lose all sense of self, unless you entered here without it. Many patients that have entered into Asylum 82 are here by their choice. Many are murder suspects that plead insanity to be here. And others were placed here because their families viewed them as unfit for society. Things tend to happen in this place, many patients are known to end up missing soon after arrival and be found hidden in a closets days later, and others are killed on the spot. Whatever the case, be careful who you befriend. Never know when someone will place an order to you have you killed.
THE SETTING
The place where it all happened.
"WHERE ARE WE?"
According to one of the Doctors, we're somewhere over in Eastern Europe.
I think she's lying to us. Why would we be in Europe?
When I asked the date, she said it was
Late August, but she wouldn't tell me what year.
WHAT'S WITH THIS PLACE?
They won't tell us anything.
LINKS
Map of the world
THE C-BOX
Chatter the day away.
THE STAFF
The Hard Workers.
AWARDS
character spotlights
Character

to be determined
Couple

to be determined
Thread

to be determined
Member

to be determined
AFFILIATES
All The lovers and friends.
BOARD RATING
For the kiddies.
THE CREDITS
The Worshiped.
Sidebar by Dana. Coding Help from RCR.
Graphics by Ivy. Skin (© Nut Basket) by Ivy.
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Super Pet
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__how fast can you run?

Group: heavenly admins!
Posts: 23
Member No.: 1
Joined: 10-May 08

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Super Pet! By: Lucia Re-worded from petprofessor's post on the ES forum, so keep in mind I am still in the process of testing the results.
Max HP:
If you have a final pet in mind, check his element and type, this is important, for max HP it should be fierce. I will be using an Unda Fierce Pet (Unda boosts HP even further, makes a good high HP pet), I will be using it as an example through out this guide. Beastkin are the best best option for high HP, unless you can get a good Haunten or Scalen pet.
First step: go catch 10 sheep (make sure one is fierce and matches the element of your final pet, in my case, Unda). This pet is located by Lornden's Treehouse. You can do this for free with a noob by taking the quests (don't ask me which ones) or with nets at any level.
Second step: after you catch 10 sheeps, train them all to 30 level. Use the 'Unda' sheep as a main pet, use other sheeps as secondary pets (thier element does not matter) Meld it 9times(30level+30level),now you should have a pet which is only 2+HP growth (or less) with 9melds. This is Pet A. For melding, use "charm of memory" from wehn, they have 100% success rate and will allow mutation, mutation is good, it will allow higher max limits than what a sheep has. Mine at this point is a 9 meld Peachtail. You can donate diplo items to get reputation from wehn, but i use soulstones, give him 500 and you get your charm. Careful though, he will take all the stones from your bag.
Third step: Find 11 pets which are Fierce type and Unda, with high HP. Meld them together (lvl 30+30). You now have a 10 meld pet with good HP (40+ hopefully). This is pet B.
Fourth step: Use pet A (the one has 2+HP growth) as a main pet, and Pet B as secondary (by now your 9meld pet should be either fearless or Potent, for best results the seconday pet should be of the same type) Train the 2Hp growth pet and your secondary pet to 60-70level (For best results I recommended 90+90, but it know it's hard, therefore just do your best...you can preview the results as you go to see if you want to level them higher) When both main+secondary pets are 70+70, the result is going to be closed to 60HP growth (if you managed a secondary with 40hp) This is approxomate, the level of pets determine the result, I suggest 90+90level. This new pet will be referred to as pet C
Fifth step: Now you should have a 10 melds,60+HP growth pet. Go find a 0 meld fierce 'unda' pet, use it as a main pet to meld with pet C (your 60Hp secondary). Level the 0meld pet to at least 80 and the 10meld secondary until the preivew shows that all the HP from the secondary can be transferred to the main pet. You should now have a 1meld pet with 60+HP growth. Go find more 'unda' fierce pets, level them each to 30 and use them as secondary pets, meld your pet 10times. At this point you should have a pet with 70+HP growth and is 10 melds, known as Pet D (If pet C had good enough stats you may be able to omit this step)
Final Step: Find final main pet if you have not already, there are several requirements with the final mian pet:
1)must be fierce type
2)same affinity as secondary (in this case 'Unda')
3)good fusing status
4)low HP growth rate
5)Race of the pet is every important, I recommended Beastkin since they have a high Hp growth limits(at least 90) Haunten and Scalen will also do the trick if you can get them.
Finally, train you final main pet to level 70 and Pet D to 70 (again, lvl 90 will give the best results) You're result will be a pet with 75+ or even more HP growth
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The maths:
If you used a 2HP growth fierce type main(9melds)+ 40HP growth fierce type secondary(same type and affinity) and each were lvl90then your result will be a pet with 50-60Hp growth, since(40-2=38,38x1.5=57) Therefore 57 is going to be the amount raised, 2+57=59, close to 60. The rate of 1.5 is not stable, it will change according to the level,type,rank and affinity of the main and secondary pet!
The rate of 1.5 is the max rate or is very close to it, in order to get a 1.5 as an enhancement rate, your pets are required to be at least 90+80level with the same types and affinity
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| oh no, LALA!? |
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__how fast can you run?

Group: heavenly admins!
Posts: 23
Member No.: 1
Joined: 10-May 08

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Max Int:
Although you can do this with any elements of pet, I'll be using Pyra as an example (because Pyra boosts Int). Elementa pets make the best high int pets.
First step: Catch 1 Silver warrior, a cautious type with Pyra affinity to be your main pet. Secondary pets should be sheep of any element. Do not use Silver warriors as secondary, because if you do, mutation will not happen, and the limit of Silver warriors is only 2 int. So your pet will be nothing but super fail. You can only catch Silver warriors insdie the trial of dreams as part of a noob quest.
Second step: Train them to lvl 30.
Third step: Meld them to get a pet which 9 melds, Cautioius type and Pyra affinity. This is pet A. (For melding, use "charm of memory" from wehn, they have 100% success rate and will allow mutation, mutation is good, it will allow higher max limits than what a sheep or silver warrior has. You can donate diplo items to get reputation from wehn, but i use soulstones, give him 500 and you get your charm. Careful though, he will take all the stones from your bag.)
Fourth step: Find 11 pets which are Cautious type and Pyra, with good stats (4+ int should be good). Meld them together (lvl 30+30). You now have a 10 meld pet with good int. This is pet B.
Fifth step: Level pet A and B to at least 70-80 (though 90 is best). Use pet A and a main and pet B as a secondary, and meld. This is pet C
Sixth step: Get a pet with 0 melds, cautious type and Pyra affinty(elementa is the best) Train it to at least 80, train pet C to at least 60 (preview the results and make sure it either transfers all stats, or improves them) meld them together. This is pet D (If pet C had good enough stats you may be able to omit this step)
Seventh step: find 10-20 cautious type,Pyra affinity pets, any pet is fine, meld them with pet D using pet D as main (30+30level). This new 10 meld pet is the final secondary. It is pet E (Use 'charm of the source' for these melds, you want to keep an Elementa appearance for the high Int limit)
Eighth step: Train your final main pet (a low int elementa, cautious, pyra) to level80-90 and pet E to level 60-90. The main and secondary pets' levels determine the last melding outcome you're going to get, therefore you should train them to high level in order to get the best outcome. Meld them Using the 0meld as a main, and pet E as secondary. You should now have a high int pet.
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| oh no, LALA!? |
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__how fast can you run?

Group: heavenly admins!
Posts: 23
Member No.: 1
Joined: 10-May 08

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Max Str/Int:
Although you can do this with any element of pet, I'll be using Oora as an example (because Oora boots Str). Humanoid pets make the best high int pets.
First step: Catch 1 Silver warrior, a Bright type with Oora affinity to be your main pet. Secondary pets should be sheep of any element. Do not use Silver warriors as secondary, because if you do, mutation will not happen, and the limit of Silver warriors is only 2 Str / 2 int. So your pet will be nothing but super fail. You can only catch Silver warriors insdie the trial of dreams as part of a noob quest.
Second step: Train them to lvl 30.
Third step: Meld them to get a pet which 9 melds, Bright type and Oora affinity. This is pet A. (For melding, use "charm of memory" from wehn, they have 100% success rate and will allow mutation, mutation is good, it will allow higher max limits than what a sheep or silver warrior has. You can donate diplo items to get reputation from wehn, but i use soulstones, give him 500 and you get your charm. Careful though, he will take all the stones from your bag.)
Fourth step: Find 11 pets which are Bright type and Oora affinity, with good stats (3+ str/int should be good). Meld them together (lvl 30+30). You now have a 10 meld pet with good str/int. This is pet B.
Fifth step: Level pet A and B to at least 70-80 (though 90 is best). Use pet A and a main and pet B as a secondary, and meld. This is pet C
Sixth step: Get a pet with 0 melds, Bright type and Oora affinity(humanoid is the best) Train it to at least 80, train pet C to at least 60 (preview the results and make sure it either transfers all stats, or improves them) meld them together. This is pet D (If pet C had good enough stats you may be able to omit this step)
Seventh step: find 10-20 Bright type, Oora affinity pets, any pet is fine, meld them with pet D using pet D as main (30+30level). This new 10 meld pet is the final secondary. It is pet E (Use 'charm of the source' for these melds, you want to keep a Humanoid appearance for the str/int limits)
Eighth step: Train your final main pet (a low str/int Bright type and Oora affinity) to level80-90 and pet E to level 60-90. The main and secondary pets' levels determine the last melding outcome you're going to get, therefore you should train them to high level in order to get the best outcome. Meld them Using the 0meld as a main, and pet E as secondary. You should now have a high str/int pet.
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| oh no, LALA!? |
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__how fast can you run?

Group: heavenly admins!
Posts: 23
Member No.: 1
Joined: 10-May 08

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All 3 Max stats on 1 pet....the long road
get a shiney pet (0 meld) that you want to be your final of any type, I am using a cautious Widu.
I'll be using Cautious Widu as an example (but you can use a fierce or bright main, and use the element of your main pet, not widu, that's just my example)
Max HP:
If you have a final pet in mind, check his element and type.
First step: go catch 10 sheep (make sure one is fierce and matches the element of your final pet, in my case, Widu). This pet is located by Lornden's Treehouse. You can do this for free with a noob by taking the quests (don't ask me which ones) or with nets at any level.
Second step: after you catch 10 sheeps, train them all to 30 level. Use the (Widu) sheep as a main pet, use other sheeps as secondary pets (thier element does not matter) Meld it 9times(30level+30level),now you should have a pet which is only 2+HP growth (or less) with 9melds. This is Pet A. For melding, use "charm of memory" from wehn, they have 100% success rate and will allow mutation, mutation is good, it will allow higher max limits than what a sheep has.
Third step: Find 11 pets which are Fierce type and (Widu), with high HP (34+ are best). Meld them together (lvl 30+30). You now have a 10 meld pet with good HP (45+ hopefully). This is pet B.
Fourth step: Use pet A (the one has 2+HP growth) as a main pet, and Pet B as secondary. Train the 2Hp growth pet and your secondary pet to lvl 80-90...you can preview the results as you go to see if you want to level them higher) You should get a result over 80hp at this point, though if you get lower it's not the end of the world, just means you will have to level the pets higher to max or use step 5. This new pet will be referred to as pet C
Fifth step: (if you reached 80HP in step 4, skip step 5) Now you should have a 10 melds, high HP growth pet. Go find a 0 meld fierce (Widu) pet, use it as a main pet to meld with pet C (your high Hp secondary). Level the 0meld pet to at least 80 and the 10meld secondary until the preivew shows that all the HP from the secondary can be transferred to the main pet. You should now have a 1meld pet with high HP growth. Go find more (Widu) fierce pets, level them each to 30 and use them as secondary pets, meld your pet 10times. At this point you should have a pet with 80+HP growth and is 10 melds, known as Pet D
Sixth step: Train your final main pet (a low hp pet with yout chosen affinity and type, mine is Cautious Widu) to level80-90 and pet D© to level 80-90. The main and secondary pets' levels determine the last melding outcome you're going to get, therefore you should train them to high level in order to get the best outcome. Preview as you level and make sure that HP will max. Meld them Using the 0meld as a main, and pet E as secondary. Your Pet should now have max HP.
Str/Int can be done at the same time:
First step: Catch 1 Silver warrior, a Bright type with (Widu) affinity to be your starting pet. Secondary pets should be sheep of any element. Do not use Silver warriors as secondary, because if you do, mutation will not happen, and the limit of Silver warriors is only 2 Str / 2 int. So your pet will be nothing but super fail. You can only catch Silver warriors insdie the trial of dreams as part of a noob quest.
Second step: Train them to lvl 30.
Third step: Meld them to get a pet which 9 melds, Bright type and (Widu) affinity. This is pet A. (For melding, use "charm of memory" from wehn, they have 100% success rate and will allow mutation, mutation is good, it will allow higher max limits than what a sheep or silver warrior has. You can donate diplo items to get reputation from wehn, but i use soulstones, give him 500 and you get your charm. Careful though, he will take all the stones from your bag.)
Fourth step: Find 11 pets which are Bright type and (Widu)(for best results) affinity, with good stats (3+ str/int should be good). Meld them together (lvl 30+30). You now have a 10 meld pet with good str/int. This is pet B.
Fifth step: Level pet A and B to at least 70-80 (though 90 is best). Use pet A and a main and pet B as a secondary, and meld. This is pet C
Sixth step: Get a pet with 0 melds(not your main final pet), Bright type and (Widu) affinity(humanoid is the best) Train it to at least 80, train pet C to at least 60 (preview the results and make sure it either transfers all stats, or improves them) meld them together. This is pet D (If pet C had good enough stats you may be able to omit this step)
Seventh step: find 10-20 Bright type, (Widu) affinity pets, any pet is fine, meld them with pet D using pet D as main (30+30level). You might have to reapeat steps 6-7 if you preview int and str and they will not max around lvl90/90. It is pet E (Use 'charm of the source' for these melds, you want to keep a Humanoid appearance for the str/int limits)
Eighth step: Train your final main pet (a low str/int pet with yout chosen affinity and type, mine is Cautious Widu) to level80-90 and pet E to level 80-90. The main and secondary pets' levels determine the last melding outcome you're going to get, therefore you should train them to high level in order to get the best outcome. Preview as you level and make sure that stats will both max. Meld them Using the 0meld as a main, and pet E as secondary. Your pet should now have max Str/Int. Pet Affinity Bonus Stats- A)flame -> Pyra(increased extra 0.9 intelligence growth every level)
B)metal -> Oora (increased extra 0.9strength growth every level)
C)forest -> Widu(increased extra 0.3 resistance,0.3intelligence growth every level)
D)water -> Unda (increased extra 7.5 HP growth every level)
E)earth -> Erda (increased extra 0.3 strength,0.3 defense growth every level)
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