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 Filling Gaps On Space Marine Legs With Gs, Reposing the legs of a marine
Dominus Ex Machina
Posted: Sep 9 2006, 10:10 AM


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You’ve ever tried manipulating Space Marine legs? If you have then you know how many small gaps and holes that appear everywhere, they aren’t precisely beautiful… So in order to help all of you who are having (or thinking about having) a go at repositioning SM legs (or arms) I thought that I may just as well give you some advice and warn you of possible problems. I will however only cover the green-stuffing part in this tutorial. I use only basic techniques, nothing advanced here (since I'm not that good with green stuff myself), if you are a seasoned green-stuffer you probably don’t even need to read this.

What you need (or rather; what I used):

user posted image

- Games Workshop sculpting tool
- Green stuff
- A model in (desperate) need of green stuff
- Some water (for your convenience preferably in a small cup or jar)

Step 1:
Ugh, look at that ugly gap!

user posted image

Notice that the parts are pinned together (using pieces from a paperclip), I recommend that you pin all the leg pieces in place or they might brake when you are handling them while green stuffing.

First of all mix some green stuff (no need to bother trying to mix up precisely as much as you need, it’s impossible, you’ll end up with either too much or too little. One of the many mysteries of this hobby) and apply it to the gap:

user posted image
user posted image

Now try to make it a bit more even, shape it so that it bulges slightly outwards, don’t make a flat surface. Use the sculpting tool, remember to dip it in water then and then (otherwise the green stuff will stick to your tool, you don’t want that).

user posted image
user posted image

Step 2 (final):
Now start making the recesses using the end of the sculpting tool that’s kind of spoon-shaped. Don’t drag the sculpting tool in the green stuff, instead gently push it into the green stuff and make the lines by “stabbing” the green stuff (this gives you more control, and it gives a better result). It’s hard to explain but I hope that you are following me at least a bit.

user posted image
user posted image

Step 3 (if it should happen…)
Well, while making the arm (found below) this happened:

user posted image

Luckily it’s easily fixed by repeating step two where needed, just push your sculpting tool in the rivets.

user posted image


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user posted image
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Dominus Ex Machina
Posted: Sep 9 2006, 10:12 AM


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Ok, here’s the same technique but used for an arm:

user posted image
user posted image
user posted image
user posted image
user posted image
user posted image

It’s the same principle but there’s no need to be as detailed as when fixing the leg gaps. This armpit filling is noticed when it’s not there but once in place you don’t really look at it (after all the armpits aren’t what you look at first when you see a Space Marine). Also as you can tell from the pictures, you don’t need to work at the top since the shoulder pad will cover that area.

user posted image
user posted image

So as I said, not that advanced, right? Good luck making those legs and arms!
And by the way, if you know of a better method go ahead and post it here!


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user posted image
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Enceladeus
Posted: Sep 15 2006, 08:53 PM





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sweet tutorial, dont suppose you could go into chopping up the legs could you? I'm having a little trouble with reposing them


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Brother Weasel
Posted: Sep 15 2006, 09:03 PM


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Mmmm nice buddy... easy to follow... now all i have to do is try it out myself


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user posted image
Dominus Ex Machina
Posted: Sep 16 2006, 11:44 AM


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Thanks Weasel.

QUOTE (Enceladeus @ Sep 15 2006, 09:53 PM)
sweet tutorial, dont suppose you could go into chopping up the legs could you? I'm having a little trouble with reposing them

Sure as soon as I get my command squad, won't be too long.

By the way here's the finished model, painted and all:

user posted image

user posted image


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user posted image
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Enceladeus
Posted: Sep 16 2006, 03:42 PM





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wow, awesome painting!


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Dominus Ex Machina
Posted: Sep 16 2006, 07:21 PM


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Thanks, if you haven't already you can check out my entire chapter in here, this particular guy and his squad mates is on page 3.

It's still work in progress...


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user posted image
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Enceladeus
Posted: Sep 16 2006, 07:23 PM





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i literally just found them before you posted biggrin.gif awesome stuff!


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terrorbore
Posted: Oct 15 2006, 09:17 PM


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oh you just had to do the lighting effetcs didnt you laugh.gif perhaps a tutorial on that too ? as i have a few spare models id like to try it on tongue.gif and i agree this tutorial is easy to follow as i did it today very well done mate tongue.gif


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user posted image
Completion Of My Chaos Warhound In 2010
Dominus Ex Machina
Posted: Oct 16 2006, 07:57 PM


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You're welcome terrorbore, I'm glad that you find some use of the tutorial! I'll do a plasmagun-source-lighting-tutorial as soon as I get my hands on a plasma gunner, it'll be a little while though. I still have the rest of my command squad to paint (I've only done the standard bearer, I know, I'm terribly slow user posted image ) and a devastator squad then I'll make another tactical squad with a plasma gunner...


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user posted image
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hellfire
Posted: Nov 19 2006, 01:55 PM





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heres a link to a thread on warseer where the guy shows how to reposition marine legs a little way down
link
Dominus Ex Machina
Posted: Nov 19 2006, 02:17 PM


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He uses the same method and techniques that I use, exept I don't cut the lines in the ribbing. I guess that I no longer need to write a repositioning guide sinsce that is the exakt same technique I use as well.


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user posted image
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TrooperPX
Posted: Dec 12 2006, 08:38 PM





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This is great, thanks! I wanted to do somethinglike this, but just didn't know where to start. I didn't think the legs could be made into something more interesting... and you showed you could! I have got to try this now.

And painting the PG light reflections are a work of genoius!


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