I'm turning my attention back to my Forge World Renegade Psyker as an entry in a friendly painting competition over on the
RelicNews Painting & Modeling Forum that's going to be starting up on Oct 15th, and essentially my next step now would be getting under way with painting. He's standing on a trimmed-down
Secret Weapon Miniatures "Urban Ruins" resin pre-cast mounted atop a Games Workshop slottabase, which is primarily cracked and pitted concrete in appearance but with a little extra surface grit that I added in parts. This particular base seemed a perfect fit to my vision of the figure's overall appearance, since by offsetting the resin pre-cast piece on top of the slottabase and pinning the Psyker to the slightly raised back portion of the resin pre-cast base allowed me to "play up" the fractured concrete at the Psyker's feet. I further converted the overall figure basing to ideally show him in the process of using a "psychic power," as he's thrown back his gas mask and is clutching his head in apparent anguish - kinda hard to tell, though, since the sculpt of the figure is such that his "face" is stripped down to the bare skull with augmetic eyes and a breathing system.
At face value, it doesn't make any sense to me that a Renegade Psyker would be sent out to fight an Imperial reclamation force as a living weapon but is having a hard time preventing his own head from exploding. It seemed to me that a better visual effect overall would be to give the Psyker an external demonstration of him actively using a "psychic power."
Since the "Urban Ruins" resin pre-cast was a perfect layout allowing me to have him standing on pitted concrete with increasing damage in an outward direction in front and away from him, I decided to add an effect of what hopefully looks like chunks of shattered concrete exploding outwards in front of him (and a buckled and torn part of a Rhino hatch in the mix, just for fun with color and texture):




Comments and/or suggestions appreciated!