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Title: Apocalyptic Manhattan (in An Apartment)...
Description: A rather big terrain project...


oimorrigan - October 13, 2007 12:19 PM (GMT)
Hi.

Some pics of our latest (rather big) project.
50 large buildings on the floor of three rooms in an apartment (notice the custom made wallpaper)...

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The setup was built for a music video, produced by the Swedish company Popcore (who almost got a Grammy this year).

Creative Director for the building of the Manhattan project was Mats Sahlström.

The group is the California based band Strata - and the video is supposed to tie in with their new album: "Strata Presents The End of the World".

MySpace: STRATA



Kleinerzorn - October 13, 2007 12:32 PM (GMT)
THIS IS....SICK


BUT SO [I am braking the rules an will be banned] COOL :blink:



i want to play that terrain :D

MaltonNecromancer - October 13, 2007 12:42 PM (GMT)
You are aware that that is insane?

That's amazing work; utterly amazing.

Jii Dee - October 13, 2007 12:45 PM (GMT)
you need to have "ruined" versions of those buildings. i.e collapsed from the impact of a titan smacking into it, or something of that scale. or at least version of the buildings that have huge holes gashed into the sides of the top half has been blown off etc, and rubble. LOTS of rubble.
New rule: any unit with x inches of a collapsing building takes y amount of damage

redram - October 13, 2007 12:52 PM (GMT)
:jaw: :jaw: :drool: :drool:
Amazing!
Did You build it just for fun, or did You have a specific reason like shooting a better Gozilla movie at your home?
:thumbup:

Borscope2004 - October 13, 2007 01:20 PM (GMT)
AWESOME!!ELEVENTY1!
I LOVE the amusement park!!1 Any hope for an old man and a dork with a ventriloquist dummy manning the top car of the ferris wheel? :lol:

HORRYWOOOOOOOOOOooooo!!!

Jii Dee - October 13, 2007 01:35 PM (GMT)
From the look and detail of it, i'm not 100% that this is for gaming purposes. But if it is a demand a thunderhawk sticking out of the side of one of the 'scapers.

Sgt. Killemall - October 13, 2007 01:41 PM (GMT)
HOLY [I Swear To Much] !! That's the sickest thing I've ever seen. Who's house is that and where's his furniture? Do you guys work at a movie studio or something? How do you keep from falling into a building? How many people are going to be playing there at once?
I have sooooo many questions about this that MUST be answered! :scratch:

That all said you guys are B) in my book. Way B)

Got Bitz? - October 13, 2007 01:56 PM (GMT)
Holy crud, that really does look like manhattan! How'd you do it?

Kugelblitz - October 13, 2007 08:16 PM (GMT)
There are many creative ways to express wonder and amazement. Posters need to consider those before they run afoul of the mods, like say, me. Right?

Now that amusement park is a fabulous touch, were you inspired by some of images of abandoned amusement parks floating around on the web? That really adds a touch of apocalyptic desolation to your incredible downtown style diorama there. More pics of that, if you would please.

carpediem833 - October 13, 2007 10:12 PM (GMT)
Plunging fire strategem at its finest... VTOL aircraft would OWN on that map. not to mention indirect fire...

I take it you guys do like amatuer movie making or something? Or did you luck out at a tag sale? Would love to see a miniature compared to the buildings. One lone guardsman in time square :lol:

I would love to the see the forgeworld rules for fighting indoors on a battlefield like that. clear the buildings floor by floor :tongue:

oimorrigan - October 13, 2007 10:22 PM (GMT)
Thanks for all the kind words (sometimes it is nice to be called insane).



>VTOL aircraft would OWN on that map.

I have quite a few Valkyries ;-)



>were you inspired by some of images of abandoned amusement parks floating around on the web?

Yep. Everything is built after Googled images.



>demand a thunderhawk sticking out of the side of one of the 'scapers.

Had plans for something like that - but scrapped the idea due to respect for 9/11.



>New rule: any unit with x inches of a collapsing building takes y amount of damage

More like: any unit (excluding super heavies) within x inches of a collapsing building tis removed from play.


>I have sooooo many questions

Stay tuned.
Will post info regarding constructions + pics of the final set up.
The city is still W.I.P. i.e. finishing touches, rubble, the streets and lighting (all houses will be lit from the inside) still remains.
Hopefully we will be finished by Tuesday (seven people working 24-7).

oimorrigan - October 13, 2007 10:42 PM (GMT)
By the way, if you haven't seen our previous terrain project (a 3m x 3m island) it is now used in an online game:
http://www.gettheglass.com/
Will be cutting it up shortly. Anybody want to buy the castle?

oimorrigan - October 13, 2007 11:35 PM (GMT)
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morfangdakka - October 13, 2007 11:46 PM (GMT)
That is amazing. I also would like to see the abandon amusement park.

Jii Dee - October 14, 2007 12:39 AM (GMT)
Those pics look like you're using the "forbidden art". If thats the case then it should be "slightly" easier to ..."make".. duplicates of the buildings but then break them into destroyed forms for the "destroyed building" condition, then throw a few handful of rubble bitz around it.
I don't think you were considering that idea when you were designing those beauties but for future projects, if you're gonna do something similar, it might be an idea to make the buildings in 2 or 3 parts and when its destroyed you just remove the top half to reveal rubble and exposed beams.
This isn't a criticism, thats one massive undertaking and it looks the bees knees. Just food for thought.

Green Shoes - October 14, 2007 02:56 AM (GMT)
But if this is an Imperial city, there needs to be Anti-Aircraft guns on the roofs and giant Propaganda posters on all the buildings. Not to mention the outer walls! :D

oimorrigan - October 14, 2007 09:24 AM (GMT)
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(and yes, due to the extensive use of the "forbidden art", making collapsed buildings is really fast/easy)

TrooperPX - October 14, 2007 12:22 PM (GMT)
Are these cats in plaster? If so, aren't they heavy and fragile?

maxxev - October 14, 2007 01:01 PM (GMT)
that game is seriously cool looking, It wont work for me, keeps getting stuck loading, but seriously cool looking!

oimorrigan - October 14, 2007 01:09 PM (GMT)
>Are these cats in plaster? If so, aren't they heavy and fragile?

Yes, no, yes.

UltraCal (construction plaster) + foamboard.

Castellan - October 14, 2007 01:30 PM (GMT)
they must take ages to paint, are you just spraying them with different colours or is there a brush involved?

Kugelblitz - October 14, 2007 02:26 PM (GMT)
I guess if one gets broken by accident, then it becomes the base for a ruined skyscraper. Very pretty.

carpediem833 - October 15, 2007 01:56 AM (GMT)
Ok... Still kind of a board n00b. so what is the "Forbidden Art"?

byram - October 15, 2007 01:59 AM (GMT)
casting

Khargoth - October 15, 2007 03:25 AM (GMT)
So what is this all for? A game of Apocalypse to rule them all?

If so, Jii Dee and I threw some ideas around for collapsing buildings.

When a building 5 storeys or taller collapses due to being destroyed, it damages all units within a 2D6" range. Add another D6" to the range for every extra ten storeys the building has (e.g. a 25-storey building damages everything within 4D6"). All infantry units within this range take an automatic wound on a 3+. Saves may be taken as normal. Vehicles suffer a Glancing Hit on a 4+. Models inside the building are destroyed on a 3+, vehicles included. Armour saves may not be taken, however Invulnerable saves may be.

The logic there is that infantry outside would be more worried about falling projectiles, however their armour would offer some protection. Falling rubble would be an issue for vehicles, inflicting damage typical of a Glancing Hit, and possibly burying the vehicle in rubble (immobilised/destroyed). Units inside the building would be crushed outright, and it's more a matter of luck as to wether they survive or not.

merric101 - October 15, 2007 04:01 AM (GMT)
i so hate you for not making it for me....

_Si_ - October 15, 2007 09:12 PM (GMT)
Like the buildings, but I have to say the island is absolutely gobsmacking. Really helps that it's wrapped in some gorgeous flash (as a professional flash developer, I've got to say it's rather demoralising lol).

Excellent skills guys.

warprider - October 16, 2007 06:10 PM (GMT)
love it dude, wouldn't mind playing on it. Dumb question why is casting called the forbidden art? :drool: :thumbup:

oimorrigan - October 16, 2007 09:17 PM (GMT)
>why is casting called the forbidden art?


'cause whenever we discuss casting in forums there are concerns regarding the legality of reproducing things (i.e. copying), bringing up various interpretations on "fair use" (like when discussing if it is OK to copy music).

When we, in this project, cast the houses it is perfectly OK because we made the masters ourselves - but if we, hypotetically speaking, would make moulds of parts from GW or Forgeworld terrain (or Rackham gargoyles) to spice things up we would be in a grey zone.
If we would reproduce complete GW/Forgeworld pieces - and even, god forbid, sell 'em - we would have crossed the line.

Most n00bs interested in casting have the latter in mind, therefore forums tend to stay clear of the subject "how to cast".

Hence the "forbidden art".

Clear?

chaos0xomega - October 16, 2007 10:36 PM (GMT)
QUOTE (oimorrigan @ Oct 13 2007, 10:42 PM)
By the way, if you haven't seen our previous terrain project (a 3m x 3m island) it is now used in an online game:
http://www.gettheglass.com/
Will be cutting it up shortly. Anybody want to buy the castle?

AH! Youre that genious from the gettheglass game, are you?

Please share how you built these buildings, I've been trying to figure out how to do something similar for ages now and would love to know the secret(i.e. how'd you make the molds, what did you cast with, what do you use to hold the pieces together etc.)

How many different molds did you have to make for this? And are you interested in selling them?

carpediem833 - October 16, 2007 11:51 PM (GMT)
QUOTE (oimorrigan @ Oct 16 2007, 09:17 PM)
>why is casting called the forbidden art?


'cause whenever we discuss casting in forums there are concerns regarding the legality of reproducing things (i.e. copying), bringing up various interpretations on "fair use" (like when discussing if it is OK to copy music).

When we, in this project, cast the houses it is perfectly OK because we made the masters ourselves - but if we, hypotetically speaking, would make moulds of parts from GW or Forgeworld terrain (or Rackham gargoyles) to spice things up we would be in a grey zone.
If we would reproduce complete GW/Forgeworld pieces - and even, god forbid, sell 'em - we would have crossed the line.

Most n00bs interested in casting have the latter in mind, therefore forums tend to stay clear of the subject "how to cast".

Hence the "forbidden art".

Clear?

crystal clear.

warprider - October 17, 2007 12:11 AM (GMT)
QUOTE (carpediem833 @ Oct 16 2007, 11:51 PM)
QUOTE (oimorrigan @ Oct 16 2007, 09:17 PM)
>why is casting called the forbidden art?


'cause whenever we discuss casting in forums there are concerns regarding the legality of reproducing things (i.e. copying), bringing up various interpretations on "fair use" (like when discussing if it is OK to copy music).

When we, in this project, cast the houses it is perfectly OK because we made the masters ourselves - but if we, hypotetically speaking, would make moulds of parts from GW or Forgeworld terrain (or Rackham gargoyles) to spice things up we would be in a grey zone.
If we would reproduce complete GW/Forgeworld pieces - and even, god forbid, sell 'em - we would have crossed the line.

Most n00bs interested in casting have the latter in mind, therefore forums tend to stay clear of the subject "how to cast".

Hence the "forbidden art".

Clear?

crystal clear.

completely clear. Wasn't interested in reproducing GW/Forgeworld just in making better looking terrain.

oimorrigan - October 17, 2007 10:41 PM (GMT)
>AH! Youre that genious from the gettheglass game, are you?

No.
I just built some of the terrain pieces.
The true geniouses (sp?) behind the campaign were Ted Kjellsson, North Kingdom (http://www.northkingdom.se) and the people doing the Flash magic.

oimorrigan - October 17, 2007 10:53 PM (GMT)
>how'd you make the molds,

Masters from foamcard and card.
Moulds of RTV.

>what did you cast with,

UlltraCal (cheapish construction plaster)
We also made some plastic versions using vacuum suction stuff.

>what do you use to hold the pieces together...

A combination of wood (white) glue, silicone glue from a glue gun and concrete filler.

>How many different molds did you have to make for this?

4

>And are you interested in selling them?

Everything is for sale - for the right price.

carpediem833 - October 17, 2007 11:09 PM (GMT)
example of right price?

byram - October 18, 2007 04:51 AM (GMT)
one million dollars :scratch:

oimorrigan - October 18, 2007 05:58 AM (GMT)
>example of right price?

Cannot speak for all of us at the moment - but I would guess around:

$200 for the Manhattan RTV moulds (i.e. cast your own houses)
$2000 for the complete Manhattan

$200 for specific details of the GetTheGlass-island
$2000 for the complete GetTheGlass-island

Khargoth - October 18, 2007 07:11 AM (GMT)
You could probably auction off those ruined buildings on Ebay and make a fair bit. And I mean in general, I know some hardcore modellers (they build 1/35 scale Mechwarrior dioramas) who would love to get their hands on stuff like this.

I know I'd buy 'em *prod* ;)

Sgt. Killemall - October 18, 2007 04:38 PM (GMT)
QUOTE (byram @ Oct 18 2007, 04:51 AM)
one million dollars :scratch:

No no no. You said it wrong. It's:

*puts pinky to mouth* "One Meeeelion Dollars!! MuHaHaHaHaHa!!" :lol:




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