Member No.: 423
Joined: 25-June 12
Fist off I was inspired to do this because I read the Retribution Games diary. It's actually one of the reasons why I joined this forum, also I like that format the other guy had so I'm going to use it. So I hope to god to do as good as the last guy if not, then at least I tried. so here we go...
P.S. I'm new to this so bare with me.
January 6, 1996 - The young upstart Benjamin Periera and a few friends decided to pull all of their resources together to make a video game company. They also began researching as much as possible on the latest game consoles.
April 17, 1996 - Freedom games is officially open for business.
|May 2, 1996 (Electronic Gaming Monthly)|
Interview with Benjamin Periera.
Q: So Mr. Periera, how does it feel to open up your very own company?
A: It's pretty amazing when I think about it. I never thought this would happen, but when a few of my friends told me they wanted in it just took off.
Q: Can you tell us what type of games will we be seeing from you?
A: Well, you can bet on seeing a variety of genre's from us. We've seen the possibilities and we feel like they are endless.
Q: Are you guys working on any titles currently.
A: I can't really give you any information on that. All I can tell you is watch out at E3 this year.
EGM: Thanks for the interview it was a pleasure!
BP: The pleasure is mine.
July 3, 1996 - E3
|Name: Knights Tale|
Style: 1-player RPG
Publisher: Electronic Arts
Release: 2Q 1997
Details: The player assumes control of knight commander Sir Godrick Hawk, leader of a virtuous band of knights that protect his kingdom. One night while out on patrol a group of monsters attacked the castle, during the skirmish one of the goblins managed to steal a sword from the kings chambers. King Thanos is wounded and orders him to retrieve the weapon because of it's great power. Just as he sets out on his journey he learns that an evil warlord named Bane had orchestrated the attack on the castle, war breaks out at the same time, now fighting through seemingly endless battle fields Godrick must find the sword before its fury is unleashed upon the world, while holding the fate of the king's life in his hands.
Knight's Tale received a moderate reception, only showcasing a 2 minute CGI cutscene. With the main character sitting on his horse on a cliff side staring at the horizon, then a dream sequence came up with different things popping up such as; a battlefield with soldiers fighting, a forest where monsters awaited. While a dark figure loomed over him as the camera panned out.
June 2, 1997 - Knights Tale is released.
|Electronic Gaming Monthly Review|
Knight's Tale (Playstation)
Knight's Tale is the first title for the dev team at Freedom games. We've seen many RPG's throughout this decade, but most of them are from Japan. How will this one stack up? Lets find out.
We start in the small village of Kyrn where our hero seems to be living a good life with his family. He, his wife and his daughter are all having a good time when disaster strikes and a group of barbarians attack. This is our first taste of gameplay, the battle system is completely action like. After dispatching the barbarians the game goes into a fully animated cutscene where his wife and kid are murdered before his very eyes. After the barbarians pillaged the village. (I know that rhymed)they left Godrick for dead.
But it turns out this was a dream as our hero jumps out of his bed. This is when we meet our first party member Marc. After a few minutes of dialog they are summoned to the throne room to meet king Thanos. He then orders you to patrol the forest. And this is where you get your first chance at a bit of free-roaming. From here you can pretty much roam the city, which you'll find many side quests that take you to some surprising places. Like the one where you must find these bandits that kidnapped a city guardsmen, the side quest takes you from the rooftops to the sewer system underneath. Places I didn't expect to see in a game like this.
The story picks up after you reach the forest in which you battle some goblins, orcs, ogres. After the battle you find out the city was attacked and upon your return king Thanos is mortally wounded, he explains that if the weapon isn't returned to him that he will die and that if the thieves figure out how to use the weapon it could mean the destruction of the world. With great haste Godrick leaves his king and sets out for the sword. after that part you can pretty much explore where ever you want. There are two different continents you can explore with dozens of cities and towns.
Just as you reach the goblin with the weapon your looking for Bane appears before you and grabs the sword. Now this is where three different endings play out. Now there are three different endings which two of them are easy to get, the third not so much. the first ending is called "Destruction" to get this ending you must Kill off Marc and let the king die, after doing so Godrick grabs the sword and decides that since he couldn't protect anyone that he ever cared about he might as well destroy everything because he believe nothing deserves to live. The second ending is called "Ascension" in which Bane grabs the blade(Marc is still alive, but the king is dead) and stabs Godrick in the chest with it. He instantly teleports to a different realm and is greeted buy a being of pure energy in which a battle sequence happens in which you have to defeat the being. Now this is whats interesting if you lose to the being of light you are reincarnated and that's the ending, but if you win he grants you new abilities and you become god.
The third end is called "Protection" in which you kill Bane and destroy the sword (Marc is dead and the king is alive) however if after you kill Bane and choose not to destroy it you get to use it in a new game plus.
PROS: Combat is impressive with dozens of class-based attacks, customization. Knight's Tale Does a good job at classic story telling, mixed with the action like battle system, it's immensely satisfying.
CONS: The Game Lacks joinable party characters.
Graphics: Gnosis is a very beautiful environment and vast cities, with imposing monsters.
Replay value: LOW
June 9, 1997 - Knight's Tale opened at #54 on all platforms and #7 on Playstation. 804,618 in sales and 16,567 units sold.
November 29, 1997 - Knight's Tale is doing pretty well, and they've finished tech on the windows platform as well as Gameboy color.
December 5, 1997 - Begins development of a new game!