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 Suggestion
PX_Timefordeath
Posted: Oct 5 2007, 03:52 AM


Adventurer


Group: Members
Posts: 55
Member No.: 21
Joined: 20-August 07



How about adding a profession system like black road rpg?


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neugie
Posted: Oct 5 2007, 05:59 AM


Apprentice


Group: Members
Posts: 22
Member No.: 30
Joined: 27-August 07



man that would be awsome but that game is laggy as #$@! hopefully it wouldnt lag the game and another suggestion...custom icon for things? smile.gif
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N.Y.M.F.
Posted: Oct 5 2007, 11:58 AM


Overlord


Group: Distinguished Member
Posts: 179
Member No.: 7
Joined: 16-August 07



dude..it lags cuz of the periodically demons siege not because of the crafting system..and the idea is used in a few maps..some popular some not..so it wouldn't make unnamed orpg more unique..plus Big S does not have that much time to create around 6 professions and make about 10 items for each and the ingredients..further more the wood place is used for reputation..
well I guess that the last thing is the most important so this suggestion was denied from the making of unnamed lol biggrin.gif though luck PX_TfD


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HINDYhat
Posted: Oct 5 2007, 05:35 PM


Noble


Group: Technical Support Representative
Posts: 72
Member No.: 2
Joined: 9-August 07



It lags because the maker sucks.
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The Big S
Posted: Oct 6 2007, 02:06 PM


Administrator


Group: Developer
Posts: 257
Member No.: 1
Joined: 9-August 07



I've actually been considering a crafting profession system. I'm just thinking of the best way to go about making it.


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Tristangamer
Posted: Oct 6 2007, 08:24 PM


TrGa Productions


Group: Customer Support Representative
Posts: 121
Member No.: 6
Joined: 12-August 07



QUOTE (The Big S @ Oct 6 2007, 02:06 PM)
I've actually been considering a crafting profession system. I'm just thinking of the best way to go about making it.

Come to think of it making a crafting system is simple but time consuming. But the best way is the unheard of way.


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PX_Timefordeath
Posted: Oct 8 2007, 01:10 AM


Adventurer


Group: Members
Posts: 55
Member No.: 21
Joined: 20-August 07



Ok more suggestions


How about a moon system where everytime it turns into night, a moon out of random pops up and affects the map while dark. I got some ideas.

Luna:Normal night time
Luin:Magic dmg is halfed
Mana:Mana regen +50%
Thor:Every attk has a 2% chance to do a 20 dmg lightning bolt with 3 sec stun
Kain:Health regen +50%
Merlin:Magic dmg is doubled
Folt:Atk dmg is doubled
Pyrl:Armor+5
Yggdrasill:.5% on attack for instant kill

Like the idea?


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HeZ
Posted: Oct 8 2007, 10:41 AM


Adventurer


Group: Members
Posts: 32
Member No.: 34
Joined: 2-September 07



I like this idea, the moon system, although it could make bosses a little easy with the 0.5% chance for instant kill, would be totaly down to luck tongue.gif


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QUOTE (HINDYhat @ Oct 8 2007, 03:19 PM)
Holy crap HeZ, that makes sense. Alot.
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N.Y.M.F.
Posted: Oct 8 2007, 02:53 PM


Overlord


Group: Distinguished Member
Posts: 179
Member No.: 7
Joined: 16-August 07



the magic dmg halved means *I think* that Big S would have to go through every skill trig to do a "if ...." command.. which would be a real pain..and you stated earlier mostly only good stuff..give some bad moons lol..like -5% of total hp..immobility for 3 to 5 seconds from time to time..a 100% chance to miss for a limited duration..and so on..not every moon has to have a good side lol tongue.gif


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Tristangamer
Posted: Oct 8 2007, 03:12 PM


TrGa Productions


Group: Customer Support Representative
Posts: 121
Member No.: 6
Joined: 12-August 07



QUOTE (PX_Timefordeath @ Oct 8 2007, 01:10 AM)
Ok more suggestions


How about a moon system where everytime it turns into night, a moon out of random pops up and affects the map while dark. I got some ideas.

Luna:Normal night time
Luin:Magic dmg is halfed
Mana:Mana regen +50%
Thor:Every attk has a 2% chance to do a 20 dmg lightning bolt with 3 sec stun
Kain:Health regen +50%
Merlin:Magic dmg is doubled
Folt:Atk dmg is doubled
Pyrl:Armor+5
Yggdrasill:.5% on attack for instant kill

Like the idea?

Lets think...
Luna: OK
Luin: Very Tiresome to do an if command and have ANOTHER trigger to cut the damage of each spell
Mana: Eh it's pretty simple
Thor: That's a bit too specific make it more simple
Kain: Same as Mana Moon
Merlin: Same as Luin but think about balancing problems...
Folt: just use an aura that appears somewhere on your hero
Pyrl: Uh 5 is a bit much
Yggdrasill: If we were to put the percent in decimals you would get .005 of a chance to get an "insta-kill" but it would be very unlikely to happen and would it be on every hit? Therefore if you have a superfast attack speed and an enemy with super high health then it would just be about luck then as HeZ said.

Overall it's a pretty original system but there SHOULD be more Moons with bads in it, "Moons of Twilight" and "Moons of Dawn" smile.gif

I'll make a Moon Table when Big S approves of this idea


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