zIFBoards - Free Forum Hosting
Fully Featured & Customizable Free Forums

Learn More · Sign-up Now
Welcome to Stealthsnake's Workshop. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Name:   Password:

Heads up from the admins
From the Staff: Upcoming Releases

New public beta version 4.0 released, can be downloaded on downloads page of the mods site.
Join our community and help support The Battles of Gondor mod and make it a better mod by registering and getting your views across.
Email me to have your button here. Here is bogs button if you want to add it to your site/forums.
Forum Admin-Moderator-Battles of Gondor Modder-Hosted-VIP-Beta Tester-Normal Member-Banned

 

 15/07/08
Stealthsnake
Posted: Jul 15 2008, 04:24 PM


Battles of Gondor mod Leader


Group: Forum Admin
Posts: 4,949
Member No.: 1
Joined: 20-April 06



Im on a role at the moment tongue.gif

Today i show the main changes in anouther 2 factions.

Firstly here are some harad shots, showing a new hero and some inn units
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image


Now here are some rhun shots showing anouther new hero and their inn units.
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image


So here are most of the changes you can expect to see.

Harad
-------
New hero, Herumor
New inn unit orc horde
New inn unit, Barrow Wights
New New inn hero nazgul x3
New inn unit kahnd mercs
Warhall level upgrade cost decreased
Mumakils now crush enemys when then die
Mumakil now much stronger

Rhun
------
Axemen now trained from level 3 palace
New unit battering ram
New hero Brodda
New fortress upgrade Housing Population
Rhun houses now can be garrisoned
Web coccoon upgrade removed
New inn unit spider riders
New inn unit spider horde
new upgrade venom sacks
new inn unit nazgul x3
wain riders are now a single unit
Palace strings fixed
rhun archers fire arrow fixed
Sound the Charge string fixed

More will probely be on the list later on as i have not gone through all the bug and balence topic yet.


--------------------
user posted image
user posted image
coder, skinner, mapper, graphics
QUOTE
Unfortunately, many casual fans only know him as the big scary Nazgul that got his head chopped off at the end of The Return of the King.

- some ea noob who has not even seen the films (let alone the books)
Top
anglia
Posted: Jul 15 2008, 04:39 PM


Anglia of the North


Group: Moderator
Posts: 903
Member No.: 152
Joined: 12-January 07



Nice to see the Inns now have more of a use, and loving the new heroes. smile.gif

A very nice update indeed! smile.gif Keep em coming! tongue.gif


--------------------
user posted image
user posted image
user posted image
(Signature designed & produced by Caluadan... thanks mate!)
Top
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
« Next Oldest | Updates | Next Newest »
zIFBoards - Free Forum Hosting
Free Forums with no limits on posts or members.
Learn More · Sign-up Now

Topic Options Quick Reply




Hosted for free by zIFBoards* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.5021 seconds · Archive
Suggested Sites
The 3rd Age | Middle Earth Center | RTS Community