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 Georgerox's Map Submission *NEW MAP*, NEW MAP
Major:Cadian Guard
Posted: Jun 10 2008, 04:41 PM


former concept artist of the mod


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Great Job yet i have one main complaint. Rhaz is to KHECKING! cramped. I have been playing it has IG and find it really difficult to build up a stable vehicle army when i cant build the vary buildings they need. Also ialthough i havent gotten to use the baneblade yet due to space. I highly doubt it will be movable at all in the map.

Minor Note: i set it on fixed positions and i dont start where im supposed to. Im player one yet i start where the little map things say player 3 is supposed to start.
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Major:georgerox26
Posted: Jun 10 2008, 04:43 PM


Head Mapper apparantly :)
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ok thanks for pointin that out, i desing it to be cramped to stop vehicle rushing, ill see what i can do to make more room in bases areas, which one did you find cramped?
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Major:Cadian Guard
Posted: Jun 10 2008, 05:20 PM


former concept artist of the mod


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Top middle is really open and great, but its the lower parts of the map and maybe the left right top.
Oh trust me they still vehicle rush.......defilers....so many.....and kans cause kans arent that big and can traverse the terrain
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Major:georgerox26
Posted: Jun 10 2008, 05:52 PM


Head Mapper apparantly :)
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ive made changes to the bases, ive done as much as i can (i think ) without it being too major, and ive fxed the player position issue. ill upload it tommoro
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Major:Cadian Guard
Posted: Jun 10 2008, 05:58 PM


former concept artist of the mod


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cool
also i like the Killing Fields. Nice open and perfect for defensive lines.
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Major:georgerox26
Posted: Jun 10 2008, 06:08 PM


Head Mapper apparantly :)
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thanks, any suggestions for that? do you think its too open?
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Major:Cadian Guard
Posted: Jun 11 2008, 12:24 AM


former concept artist of the mod


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The map does look a little to redundant. Maybe add some more buildings to make it seem like theres a outpost by the river or part of a port...
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Major:georgerox26
Posted: Jun 11 2008, 11:33 AM


Head Mapper apparantly :)
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alright, your wish is my command

ill work on that later
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Major:georgerox26
Posted: Jun 14 2008, 01:51 PM


Head Mapper apparantly :)
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Servitor:Trooper_xp
Posted: Aug 19 2008, 07:48 PM


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This is the best map i've ever played, city fights at its best, there is another cool mapo that you should check out for inspirationel perposes it is called "battle by the bricks" availible at dow files, i think this map need even more close quarters and more garisonable buildings, the trenches are perfect


One thing maybe off topic but i always dreeamed of this, you know how in that image there is the old fashioned Dow 1 guardsmen. I want to replace the curent guardsmen, with the old one. Do you know of any mod that lets you do that? And how did you get the model? If i put that model in texture share will it work?

I wanted this from the time Dow came out, they looked way more cadian in the old model

plz georgerox I wanted to do this for a long time (change the model I mean lol!)
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Major:georgerox26
Posted: Aug 19 2008, 08:06 PM


Head Mapper apparantly :)
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thanks trooper! and i assure you my map is better than battle by bricks! haha. i hav echecked it out and im oign somethign similar. how i got the old gaurdsman was using mission editor, ( the map makign software) and it lets you place any unti in dawn of war into the map. i did it just for the purpose of the picture. im sorry its nto a mod and i can help you :(
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Private:Taylorkiller
Posted: Sep 4 2008, 06:46 PM





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i love this map and have played it since i downloaded it, awsome work with it and i hope that you make more like this. i found as well that i got vehicle spamed by defilers as well, anything u can do about it to slow it down ,on the map i mean a bit?
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Major:NeCoHo
Posted: Sep 4 2008, 07:25 PM


Will Post funny pictures for...stuff.


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Try more AV power. Depending on race, this can mean sentinels, rocket launcher equipped marines, Hammerhead Gunships, Immortals, fire dragons, las cannon heavy weapon teams, or a few others I'm missing out on.
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Major:georgerox26
Posted: Sep 4 2008, 08:08 PM


Head Mapper apparantly :)
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ii dunno if i can do alot about it, i mean its reeeealy restictive for vehicles alreadyy
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