Commander's special ability?
Private:millrock
Posted: Aug 5 2008, 09:34 PM


CO-LEADER AND COOKIE EATER


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OK Guys.

i Know i haven't been here for like ever so im going to get right to it.

I had put a lot of thought into this to make sure it wasn't Op for the game.

ok me and deathreapa have been thinking about the Commander's special ability.

At First it was between an Airstrike and Artillery strike.

I was like Airsrike there's 3 in game already.
Artillery Strike i was ehh.

so i came up with 2 ability s

one is a Missile Strike ( :D )where a large powerful Missile comes down Explodes (the Explosion isn't massively powerful but good amount damage) And releases toxins. The Toxins aren't going to kill you once you come in contact sorta thing. For example If imperial guard( basic trooper) stays in there for like 15-30 it will die. now if a Space marine stays within the toxins for about 30-45 seconds it will die. this just an estimate. As for an FX for it, it would be a Mushroom cloud for the dramatic-ness of it lol.


The second one is a Artillery Strike but it doesn't do so much damage as the missile. It Also Releases Toxins about of the same Strength as the missile, But doesn't have the Big dramatic Mushroom cloud as the missile. It also Dose the same range of damage as the missile but with shells instead. The FX for the shells would be a small explosion for each sheel and a giant brown-ish or yellow-ish colored cloud that shows the poison.

So im asking you guys witch one special ability you guys want.?
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Commissar:Daniel Walton
Posted: Aug 5 2008, 09:39 PM


BAN HAMMER
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http://www.filefactory.com/f/6b9f2f13ed90e393/
check out his current abilities you might love them
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Private:Taylorkiller
Posted: Sep 4 2008, 06:52 PM





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i like the idea of them both, especially the toxic missle cloud, i would preffer a more poweful artillery strike though, but thats just me.
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Private:Robomummy
Posted: Jul 6 2009, 01:02 AM





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What if u Make this ability like the Soal stone in the winter assult campagne?
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