Response/Suggestion To..., http://z11.invisionfree.com/Starwars_CloudedFate/index.php?showtopic=1
Heavenly Demon
Posted: Jan 16 2009, 03:53 AM





Group: Members
Posts: 11
Member No.: 13
Joined: 15-January 09



Well here's a few of my quick thought up suggestions...that managed to be dwelled over upon...

They will be centered and broken up by 2 Horizontal Lines...




--Weapons--
Weapons oughta be broken down into a few categories...Below You will see a few categories with a brief description of how they act.

Basic Armory
Theses are the basic weaponry that you as a player can choose before you begin your quest to become to best of the galaxy. They help you define who and what path you've chose to take as you progress in you journey. Be aware that, it has been VERY rare to obtain a Selective Piece. Weapons tend to shine even in the darkest times...Or Seem to lack what its appearance shows.....Always Keep that in mind.

Advance Armory
Theses so called weaponry are those that gives you an edge and challenges your skills in your specific specialty such as force, saber skills or your trigger happy fingers. These weapons cannot be handled by inexperienced fighters, as they are unaware of their talents and will be unable to use their edge ups.

Rare Armory
Theses are your hard to find/hard to come across weaponry. Theses are those rare type of weapons that will have you searching for it for days and when you finally find it, or when you finally complete your training...you could obtain such a weapon. Theses weapons/armor has talents that exceed your perception. They offer so much flexibility, only a professional can obtain.

Selective Piece
These weaponry are rare. They pick their user. You, on the other hand, do not. Why? Because these has a special perk that allows them to bond with the user. The user they pick will unleash its hidden power. If you are not its selective user...then this will just be another ordinary weapon in your equipment/inventory list that you may use, but cannot unlock its hiddent talent.




--Vehicles--
A type of machine that can allow the user/a group to travel without walking to their destination. This can allow them to travel farther distances with lesser breaks. The following are types of machines that allow a different kind of perk for its use.

HOV Crafts
These machines are designed to allow the user/guilds/clans to hover along the environment and can typically go far distances in approximately 3/4s of the time. However, gas/energy is greatly depleted and often needs the user(s) to spend a few hours to refill/recharge their tank.

Cargoships
These machines can range from being simply cargoships to motherships that can hold nearly 100 aircrafts or millions of passengers and still perform at its peak. However, these can only be used by guilds/clans. Motherships are the primary goal for guilds/clans to use as means of transportation. They are superior to their mobility (speedxdistance=time), however they lack in time to recover. Motherships can take days to recover from their long and many past travels. Often these are supplied with a back up or a small Cargoship within to help the Motherships recover by allowing the groups to find help immediatly rather than waiting for their mothership to recover. A plus to think about cargoships and motherships are the fact the they can zoom through galaxies.


Aircrafts
These are your fighter jets, NASA ships, and etc. These's get you to and from your destination as quickly with a small wait time. Often theses are chosen to be purchased by individuals within a guild/clan. However theses vehicles are restricted from traveling from a planet to another planet which is 3planets away. Also a huge downside in which many pilots seem to forget is, theses aircrafts are unable to fly through 1 galaxy to the next.




--Licenses--
Simple Definition. Inorder to purchase a weapon or fly an aircraft, you must take a course to understand their capabilties. However if you decided not to, (Affects Vehicles) you can be left stranded in the middle of nowhere and must find your way back to a civilization. You might also be in a land where you may have to fight many monsters/enemies inorder to get to your destination.




--Chances--
There should be chances that will enable more of an access/limit to a certain things. Like an unexperienced pilot that wishes to fly a fighter jet to a cave to their village. They may end up in one of the many situations. They are listed below...
Situation 1:
--They where able to get the vehicle off the ground, but while in flight, all hell broke loose. The user/group/clan are now, left in the middle of an opposing enemy territory and must have to fight their way back to a civilization where order is kept.
Situation 2:
--They have appeared to have been unable to fly the vehicle and ended up crashing the moment they got the aircraft/cargoship off the ground and dies a quick death.
Situation 3:
--They have been lucky enough to wing it and manage to safely get themselves (and others) to their destination.


[align=center]Now theses chances are based on a chance....and more situations maybe inplace...just either get the license or find out if you feel lucky....</div>

P.S. Another Suggestion...LOTS of Maps....A Galaxy Map, Universal Map, and Planet Maps....Which will help in the vehicles and the traveling....Because Starwars events/battles did not all happen in one area....It happened throughout the Universe D:

~~BOTTOM NOTES~~
--Also...By Maps I Mean...A Map inwhich players can walk around on/move their cargoship/mothership/vehicle to and from a certain area.

--Planet should probably consist of a 1 HUGE map...containing all the areas as a lil 4x4 entrance with another map for that certain 4x4 entrance which will become a certain sized map...OR a HUGE map with every location all mapped out...(might be too much...I'll consider the 1st one a Map that is big...buh when you find a location its a 4x4 entrance...)

--Another map that shows the planets in the galaxy which can allow a user to move their cargo ship one box....with a radar displaying an update of where they are/a space where their limit is...and a redzone which will show if the user goes this far his cargoship will be left floating in midspace happy.gif. Or die a horrible death due to luck lol...

--A map for the universe so motherships can go from here to ehre.....i'll say to just make it a small map that fits the screen so the user can select the universe and then go from there....


I like my ideas do u?
Byond Might Not Be Able To Hanlde So Much Maps lol
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VolksBlade
Posted: Jan 16 2009, 09:39 AM


Teh Awesomness


Group: Admin
Posts: 24
Member No.: 3
Joined: 31-July 07



lol to your footnote there "byond might not be able to handle so many maps" or something like that, well ive seen a game using about 120 maps, so that wouldent be a problem, and as for the whole maps thing i think i like it, along with the weapon idea's..

ill give it some thought and get back to you, and next time, please dont use such small font tongue.gif


--------------------
-Volksblade: Owner & Coder of Starwars Clouted Fate.

Byond.. might not know what to do with such a awesome person as me.
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Heavenly Demon
Posted: Jan 16 2009, 02:17 PM





Group: Members
Posts: 11
Member No.: 13
Joined: 15-January 09



Rofl thanks....but honestly Idk how it got to be small size font...i looked through my post like 5x when i was editting it and it was the same everywhere....Soo yea im not sure...happy.gif
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VolksBlade
Posted: Jan 16 2009, 04:30 PM


Teh Awesomness


Group: Admin
Posts: 24
Member No.: 3
Joined: 31-July 07



no clue, but maybe next time you could skip all of the formatting?


--------------------
-Volksblade: Owner & Coder of Starwars Clouted Fate.

Byond.. might not know what to do with such a awesome person as me.
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