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 Amatsu Clan
Yuushi
Posted: Aug 6 2008, 04:47 PM


Sthooper Member


Group: Members
Posts: 132
Member No.: 2
Joined: 11-May 08



Name:
Amatsu

Village:
Kirigakure no Sato

Kekkei Genkai:
Amatsugan
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The bloodline limit of the Amatsu clan is a Doujutsu called Amatsugan (Heavenly Eye). Every Amatsu has this bloodline limit from birth, but are incapable of wielding its power until they are Jounin, and so are urged to become Jounin before age eighteen, the lowest age that the Amatsugan is known to awaken. When it first awakens, the user feels sharp pain in their heads when activating and deactivating it, and it only lasts for twenty minutes. However, in about a week, the pain goes away and the Doujutsu reaches its full capabilities.

When used, it changes the user's iris from whatever color it was to jet-black, and then exactly sixty sankaku (triangles) appear in a ring around the pupils, all pointing inwards. The sankaku act as an indicator of the Doujutsu's sixty-minute time limit (one post equals four minutes in terms of the Amatsugan's time limit, meaning after 15 posts the Amatsugan vanishes automatically). Every minute, both eyes lose one sankaku each. When all sixty sankaku disappear, the Amatsugan vanishes, replaced by the user's original eyes. When the user's Amatsugan is deactivated for any reason, whether involuntarily or voluntarily, the user loses the chakra they received by activating the Amatsugan, in addition to a small bit of their own original chakra for deactivating/activating the doujutsu in the first place.

When the Amatsugan activates, the wielder receives seven boosts in their physical and mental abilities, known as the “Seven Heavenly Virtues” among the clan. They also gain access to seven powerful Ninjutsu and Genjutsu only usable when in this state, known as the “Seven Deadly Sins”. When they use one of these Sins, the corresponding Virtue is inactive within their own body, as “punishment from the Gods for performing such a sin”. Also, when the jutsu ends, the Virtue's effect returns, and the Sin's effect vanishes from the foe, but they cannot use the Sin again until the next time they activate their Amatsugan. In addition, only one Sin can be active in a target at any given time. This means that the wielder must use a Sin only on someone not affected by a different one, and it means that if they choose to use Sins on multiple foes, they will not be able to use any of those performed until the next time Amatsugan is activated, and also that all corresponding Virtues are inactive simultaneously, leaving the wielder open for counterattack.


The Seven Heavenly Virtues are as follows:

Kinshu (Temperance, opposes Gluttony): Embodies self-control, abstention, and moderation. This boosts the user's immunity to poisons and other contaminants, as well as limited control over the user's heart rate, blood pressure, and nervous system. The wielder experiences a boost in speed and strength, and is more immune to the effects of poisons and nerve agents for the duration of the Amatsugan. (10% increase in strength and dexterity and also nullifies the affects of poison)

Tansei (Diligence, opposes Sloth): Embodies carefulness, zealousness, and putting forth full concentration in one's work. This ability clears the user's mind, making them more resistant to the effects of Genjutsu, and improves their focus and ability to pull off difficult jutsu. Each jutsu is considered a rank lower in terms of ease of use, chakra cost and speed of use for the duration of the Amatsugan. Power and damage are not effected. (5% increase to mental power and dexterity and lowers chakra cost of all jutsu by 5%)

Innin (Patience, opposes Wrath): Embodies forbearance and endurance. This ability makes the skin slightly harder (but still just as flexible), to better resist thrown weapons and low-level elemental jutsu (Thrown weapons such as kunai and shuriken have no effect, also the damage from C and D ranked elemental jutsu is reduced by 25%).

Yuubu (Valor, opposes Greed): Embodies a willingness to give and donate. The wielder's chakra level declines slowly, but the chakra cost on all jutsu are halved for the duration of the use of the Amatsugan. (Decreases chakra by 10 per post but chakra cost for all jutsu is reduced by 15%)

Sessou (Chastity, opposes Lust): Embodies moral and physical wholesomeness and purity. Wounds heal at double the normal rate until the Amatsugan ends. (2 HP is restored every post)

Jitsu (Kindness, opposes Envy): Embodies compassion and sympathy without prejudice. The user's eyes become sharper, increasing accuracy but also decreasing power of ranged jutsu slightly. No ranged shots made during the use of Amatsugan are made to kill; only to wound and, if necessary, immobilize. (2% increase of dexterity and the opponent can not be killed also ranged attacks do 10% less damage)

Kenjou (Humility, opposes Pride): Embodies modesty, selfless behavior, and the giving of respect and honor towards a foe. The wielder will have a great increase in strength if they choose to attack their opponent in melee from the front. Choosing to attack from either side removes this bonus, and choosing to attack from the rear weakens their strikes slightly. (15% strength increase if attacking from the front but no bonus if attacking from the side and a 15% strength decrease if attacking from behind)

The user can only have one of these virtues and their powers active at a time but they can switch between the virtues instantly. Also, the Amatsugan drains 3 chakra per turn.

History:
During the early times of the shinobi world when all of the shinobi nations had just began to form and clans united together, there was one clan that stood out from the rest in what was now Kirigakure no Sato. It was the Amatsu clan. The Amatsu clan was a group of highly religious shinobi that were dedicated to their religion and upheld it to the letter. Each member was taught to value the “7 Heavenly Virtues” that dictated how all the members were to act and it was in these virtues that the clan’s doujutsu, the Amatsugan derived it’s power. Since the clan lived in the newly formed village of Kirigakure it was their home and they were devoted to protecting it from anyone or anything that they viewed as “evil” and went against their virtues. Though the village was surrounded by water, foreign shinobi still found their way to Kirigakure and tried to raid the village and the Amatsu clan were the first to take action against any invaders. Because the shinobi were trying to steal and wreak havoc on Kiri, the Amatsu punished them for going against the virtues of Greed and Wrath. Over the years members of the Amatsu clan encountered many different people that sinned and all were slaughtered. Over the next few decades the clan encountered people they deemed to be the embodiment of whichever of the Cardinal Sins they exhibited. Unfortunately for the Amatsu clan, the 7 individuals that seemed to embody each sin were highly skilled shinobi and the members of the clan decided to develop jutsu to use their sins against them. Once the jutsu were created they were used against each shinobi that represented the sin so the lust technique was used against the ninja that embodied lust, the same with wrath and so on and so forth. With these new techniques created the clan found a new way to go about purging the village of evil, make the sinner suffer the pain of their sin first then kill them to “purify” them, but there was a trade of for the Amatsu clan member using the techniques. For using the sin techniques that were created to make sinners suffer from their own sin the Amatsu was also punished. With that activation of the Amatsugan the user gained the power of the Heavenly Virtues but when utilizing 1 of the 7 jutsu they created the power from the virtue that opposed the sin left their body only to return after the jutsu was no longer in effect. For the next couple decades things continued this way but the other clans grew uneasy about the Amatsu clan’s “all sinners must die” policy so they decided to find a way to curb the needless bloodshed that they brought about. They turned the Amatsu clan into a minor part of the Kiri police force so that they could be kept in check. Now under the control of the upper police force shinobi, the Amatsu were only called upon when they were absolutely needed to fight high level shinobi. Though the leader of the Amatsu was very displeased with the new position for his clan he went along with it for unknown reasons even though his clan's influence on the village was greatly reduced and all the members of the clan were not happy about their decrease in power in the village. Some were so angry about this they became vigilante and went around killing any "evil" they could find. When the Mizukage got wind of the actions of some of the clansmen he decided to put a stop to it and send a message to the Amatsu. All the villages strongest shinobi (excluding members of the Amatsu) were gathered and slaughtered most of the Amatsu leaving only about 5 or 6 of them remaining. With the merciless slaughter of most of their clan the Amatsu wanted to revolt and overthrow the current Mizukage but with everyone in Kiri against them they had no hope of winning the fight. With no chance to overthrow the current Mizukage, the Amatsu decided to remain quiet and only fought when they were absolutely necessary but they all defected from the police force and were just normal shinobi now. With few members of the clan left they decided to procreate just for the sake of saving their clan though, this meant a decline in the clan's power because not all members would have pure Amatsu blood. Even with the entry of unpure clansmen they were taught the way everyone else in the past had been and they were to help uphold the virtues as they grew old and when they obtained the Amatsugan they'd be viewed as full members.

Jutsu:

Name: Kentan - Gluttony
Chakra Cost: 75
Damage: 10 each post
Effect: Weakens immune and circulatory systems, Almost fully immobilizes the target with pain
The user must first be using the Amatsugan in order to perform this jutsu. They will gather chakra to their right hand and close with the enemy. When they reach a distance where the user can touch the victim, the user places their hand on the user's stomach and forces their chakra into the body, disrupting chakra lines around the stomach and causing the below effects. The chakra vanishes from the victim's body after ten minutes(on third post it’s effect is gone), which means that the effects of the jutsu are gone as well.

Gluttony is an obsessive desire to consume; often, the person accused of such a sin would give anything, even parts of their own body, in order to eat for eternity. Victims of Kentan are stricken with constant and intense hunger for the duration of the jutsu, that which no amount of eating could fulfill. The victim is slowed down from the pain, and starvation greatly weakens their immune and circulatory systems for the duration of the jutsu.

While Kentan is active, the special ability called Kinshu (Temperance) is inactive. When Kentan ends, Kinshu reactivates on the user's next post – NOT the same post that Kentan ended. This means that for the period after Kentan ends, the user is vulnerable in that respect until their next post, when Kinshu reactivates.

Name: Gokai - Lust
Chakra Cost: 100
Damage: N/A
Effect: Some poisons become more deadly, Attacks do 15% more damage
The user must be using the Amatsugan to access this jutsu. First, the user gathers chakra to their right hand, and then they must close with the enemy. When they reach a point where they can touch the opponent, they must touch the upper thigh or mid-waist of their foe, near the groin. The chakra they inject at that point travels through the veins to the heart, where it spreads to the rest of the body and weakens the circulatory system.

Lust is an excessive desire for sexual activities, but it can be simplified to a “desire for the 'bodies of others'”, in a nutshell. Victims of this Ninjutsu have let their own body go to waste, instead worrying about the bodies of others. They are more easily wounded for the duration as a side-effect of this obsession, their circulatory system deprived of sustenance. In addition, some poisons that solely attack the circulatory system may be more effective.

While Gokai is active, the special ability called Sessou (Chastity) is inactive. When Gokai ends, Sessou reactivates on the user's next post – NOT the same post that Gokai ended. This leaves the user open while the jutsu vanishes from the foe, until their next post, when Sessou returns. And also, it may be noted that while the victim is definitely easier to wound, this does not mean they are any weaker, slower or more easily deceived. Many a user has made this mistake in the past, forgetting as well that they no longer benefit from tougher skin, and so must be more careful when attacking. This jutsu does not make the victim prone to heart attack or cardiac arrest unless otherwise provoked, and it also does not limit blood flow to the brain.

Name: Doki - Wrath
Chakra Cost: 150
Damage: N/A
Effect: Target goes into a blind rage and attacks the user, Can only be cancelled out by the target during the time stated or the user
The user performs the needed hand signs, and then makes eye contact with the foe. From there, the foe first feels their thinking slowing, and if they do not perform Kai during that time, they will have little chance to after the Genjutsu takes full effect. From there, the Genjutsu makes illusions that affect their critical thinking in such a way that they lose all manner of strategy and charge the user head-on, even if they were currently engaging someone else.

Wrath is best defined as blinding fury and rage, to the point of murder and mass destruction. This Genjutsu is designed to cloud the victim's emotions when the user and the target look into each other's eyes at the same time, making it difficult to keep themselves from losing their patience. They attack without any strategy, their clouded minds focused only on ripping the user apart with their bare hands, at the dreadful cost of their own defenses. A person under the influence of Doki shuns all form of defense or jutsu, only retaining a weapon if they have one. They almost always strike head-on, putting every ounce of strength into each and every attack, and making the attacks easier to dodge. They are especially weakened towards elemental attacks during this time. (Each elemental attack does 1.2 times more damage against the victim of Doki)

While Doki is active, the special ability called Innin (Patience) is inactive. When Doki ends, Innin reactivates on the user's next turn – NOT the same turn that Doki ended. In addition, the jutsu is still a bit of a double-edged sword. If the user fails to dodge the victim's attacks, they will most likely be severely wounded, if not killed. Great care must be taken when performing this Genjutsu.

Name: Jiman - Pride
Chakra Cost: 100
Damage: N/A
Effect: Allows the user to restrict the target’s arm muscles
The user gathers chakra to their right hand and attempts to close with their foe. If they are successful in entering arm's reach of their foe, they must touch them on the arm and inject their chakra. The chakra gathers in their arms and restricts their muscles if certain criteria are met. Those criteria are as follows: If the victim tries to attack the user from behind and the user knows this, they can make the chakra restrict the victim's muscles. The user can also do the same thing to the victim if they try to attack the user from a flank. The user cannot make the chakra restrict the victim's muscles if they attack from the fore. Also note that with each of these, the user must know about the attack. If it is unknown to the user, the victim's muscles are not restricted.

Pride is defined as a “love of oneself, to the point of perversion into hatred or malice towards one's neighbor”. Prideful people wish to make themselves more beautiful or more powerful than any other. Victims of this jutsu will find their muscles clench up when they attempt to attack someone from behind; a truly prideful person would wish to attack another man's face, where their beauty supposedly lies. The tightening is lessened when attacking from the side, and is nonexistent when attacking from the fore.

While Jiman is active, the special ability called Kenjou (Humility) is inactive. When Jiman ends, Kenjou reactivates on the user's next turn – NOT the same turn that Jiman ended. Also, while this jutsu does weaken the victim, it is only at certain angles. If the foe is fast enough to reach those points without the user's help in the first place, it is possible that they may be able to reach a break in the user's foreguard and strike at full strength, where the jutsu does not stop them.

Name: Senbou - Envy
Chakra Cost: 100
Damage: N/A
Effect: Drains 10 chakra per turn
The user gathers chakra to their right hand and attempts to enter close range with the victim. If successful, the user touches their face and injects chakra into their head, where it enters the brain and disrupts the brain workings in part, altering their brainwave patterns and creating the desired effect. From there, the chakra can amplify those waves to create the draining field around the victim. This usually takes about a minute to activate, and it may be noted that this also drains the user's and the victim's chakra, if the user gets too close. Also note that this means chakra will be taken from all attacks that use it if they enter the field, meaning that jutsu such as Endan will be slightly weakened. Drains 10 chakra per turn from anyone in range of the field besides the victim.

Envy is best represented as an insatiable desire for the possessions of others. When Envy takes effect, the chakra alters the brain waves of the victim, causing them to emit a very slight field, roughly five meters in diameter. This aura field slowly drains the chakra of those within it, including the victim's. However, this does not prevent them from using jutsu unless their chakra has been completely drained, something that rarely happens in use of this jutsu.

While Senbou is active, the special ability called Jitsu (Kindness) is inactive. When Senbou ends, Jitsu reactivates on the user's next turn – NOT the same turn that Senbou ended. In addition, this jutsu does not prevent the user from having their chakra drained; indeed, they are equally as suceptible to these brain waves, which is why the jutsu is often cast on someone either easy to evade or deemed low-threat, so that they do not have to worry about confronting them while the jutsu is active.

Name: Akogi - Greed
Chakra Cost: 250
Damage: N/A
Effect: Stops chakra flow in the target’s body
To perform this jutsu, the user gathers chakra to their hands and attempts to close with their foe. Should they prove successful, they must put their whole palm on the victim's face, covering their eyes. They then send the chakra into the brain through the skull, where it temporarily disrupts the victim's chakra lines. For the duration of the jutsu, the user's chakra blocks the victim's chakra from entering those lines to repair them in any way, and so virtually stops the flow of chakra completely until the user's chakra vanishes from the victim's body when the jutsu ends.

Greed is an unhealthy or sinful excess of material goods. If the jutsu is successful, then for its duration the victim will have no access to chakra whatsoever for 2 entire posts. (meaning on their 3rd they can use chakra again) This includes opening chakra gates still sealed (ones already opened are left open, and their benefits still remain). Attempting to manipulate their chakra only gives the victim a huge headache (symbolizing the pain of something they obsessed about so much) that disappears when they stop trying to manipulate their chakra. This also means that if the victim was on a vertical surface or on the surface of a body of water, they will fall from the wall or into the water, because those jutsu require a constant emission of chakra.

While Akogi is active, the special ability called Yuubu (Valor) is inactive. When Akogi ends, Yuubu reactivates on the user's next turn – NOT the same turn that Akogi ended. Also, while this jutsu can be used against shinobi such as Rock Lee, who do not use and Ninjutsu or Genjutsu, to prevent them from opening sealed Chakra Gates, this jutsu does not seal already open Gates, and so does not ensure a decrease in power in terms of Taijutsu for the user.

Name: Bushou - Sloth
Chakra Cost: 350
Damage: N/A
Effect: Prevents victim from using high level jutsu, Reduces the target's dexterity by 35
The user does not need to perform hand signs for this jutsu. Instead, the user gather chakra to their right hand and attempts to close with the foe. If successful in reaching close range with the foe, the user makes contact with the victim at any point on their body. If successful, they transmit the chakra into the body, where it follows blood lines to the heart, and then follows chakra lines to the head, at which point it dulls the victim's brain synapses, and makes the desired effect.

Sloth represents the inability or failure to utilize one's talents. Unlike other jutsu, Bushou can use a point of physical contact anywhere on the body. Bushou sends chakra to the heart from the point of contact, where most of the body's chakra networks coincide, and disrupts the flow to a degree. Instead of sealing the chakra off completely for a few minutes, the jutsu uses the chakra networks to send the user's chakra from the heart to the brain, dulling it and slowing reaction time noticeably. Those affected with Bushou cannot use any A or S-ranked jutsu until Bushou's effect expires. Decreases the target's dexterity by 35.

While Bushou is active, the special ability called Tansei (Diligence) is inactive. When Bushou ends, Tansei reactivates on the user's next turn – NOT the same turn that Bushou ended. In addition, this jutsu is by far the slowest-acting one of the seven granted by the Amatsugan, because the user's chakra must first travel to the victim's heart and then enter the chakra networks and move to the brain, even if the head was the initial point of contact. Even when contact is made just over the heart, it takes a good minute to take effect, unlike the few seconds other jutsu take. This also means that its duration is lessened, because the time it takes to take effect counts as part of the ten-minute duration.

(Note: Only a pure clan member can use the Greed and Sloth techniques, all other clan members can only learn the other five techniques. Also just as a reminder, if you create a character under jounin rank you are not permitted to use the Amatsugan, you’ll have to rank up to jounin before the kekkei genkai can be activated)

Leader:
None

Members:
-Open Slot- (Pure)
-Open Slot- (Pure)
-Open Slot-
-Open Slot-
-Open Slot-


This post has been edited by Yuushi on Aug 7 2008, 08:08 PM
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Geddy
Posted: Aug 7 2008, 07:09 PM


Modern-Day Warrior


Group: Admin
Posts: 737
Member No.: 1
Joined: 10-May 08



No chakra boost and you can only have one of the 7 virtues active at a time. It also needs a chakra drain each turn.

Envy can't reduce damage by 10%.

Greed can stop chakra flow for no more than 2 posts.

Sloth also can't cut dexterity in half or reduce damage by 1/4. I'll permit a 35 point decrease in dexterity, but that's it.
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Yuushi
Posted: Aug 7 2008, 07:37 PM


Sthooper Member


Group: Members
Posts: 132
Member No.: 2
Joined: 11-May 08



All edited
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Geddy
Posted: Aug 7 2008, 07:42 PM


Modern-Day Warrior


Group: Admin
Posts: 737
Member No.: 1
Joined: 10-May 08



You didn't edit sloth.

Also, you can't reserve slots that far in advance... If you want a slot, you have to make the character to reserve it. So get those 300 posts fast. I doubt they'll run out anyway.
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Kanetsu
Posted: Aug 7 2008, 08:14 PM


Dr. Tran!


Group: Global Moderator
Posts: 145
Member No.: 12
Joined: 13-June 08



Haha 7 Sins= 7 Homunculus. ohmy.gif
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Geddy
Posted: Aug 9 2008, 07:55 PM


Modern-Day Warrior


Group: Admin
Posts: 737
Member No.: 1
Joined: 10-May 08



Es lo suficientemente bueno.
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