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 "God Modding" - Don't control my character!, Thanks to RHHS
Sanyu
Posted: Dec 5 2007, 12:00 PM


Small Rock


Group: Admin
Posts: 84
Member No.: 19
Joined: 2-December 07



In our stupid roleplay that nobody actually cares to apply rules for (thankfully), I noticed my Asuka said I did a few things when I hadn't agreed to having done them, or said them, or what have you. We later confirmed she genuinely didn't know this was in bad roleplay etiquette, so in case anybody else is in the dark to this aspect of roleplaying (though being intermediate or advanced means you probably already know, but just in case happy.gif), here's something I found on another forum.
QUOTE
You cannot "puppet" other characters without their permission. In other words you cannot make them move around, take action, speak, or act in any way unless their player consents.

Ex. Mary smiled at Jim. Jim grinned back.

Unless Jim's player allowed Mary's player to write that, Mary's player must allow Jim to react as he wishes.

You cannot "metagame". This is when a player controls all the actions in a situation or knows information that they couldn't be privy to.

Ex. 1: Jim punched Jack. Jack flew back into the desk. Jack began to cry.
Unless Jim and Jack's players have worked this out, this is impossible.

Ex. 2: ((Jim's player has read a thread where Jack confesses that he likes Mary, but Jim himself was not in the thread)).

"I know you like Mary!" Jim said with a smirk.


You cannot "storytell".

Ex. 1: Jim went to the store and met Mr. Bobby. Mr. Bobby happened to know all about Jim. They spent the next 100 posts talking about how awesome Jim was even though Mr. Bobby has nothing to do with Rocking Horse.
I didn't have explicit permission to repost this... So all credit goes to this post. I just thought they were good examples is all tongue.gif

The part about Jim's player seeing another thread is more of a RHHS-specific thing. They have this huge forum for one RPG ~_~ It doesn't apply the same way here, but if a character didn't tell you directly anything about their past, even if it's in their character profile, your character can't have known it (even if they're a mind reader - there's nothing to say character 1 was thinking about their past at the time you decide to mind read. If they were and it said so specifically in the post char1 made previous, then sure I guess xD). Keep that in mind when reading your RPGs wink.gif

EDIT: God-modding NPCs is fine. It's up to the GM as to whether they're allowed in a certain RPG though! If they aren't that information should probably go in the sister thread.
Example is family. They're allowed to be part of a character's history, and you can talk to them on the phone and stuff. Usually player-on-player RPGs prefer to have as little major NPCs as possible and much more player-on-player interaction, so NPCs usually don't twist the story, just to make it more interactive and interesting for all parties.


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Italics
Posted: Dec 5 2007, 03:59 PM


Captain of The Box


Group: Admin
Posts: 88
Member No.: 1
Joined: 20-August 07



Thanks for posting this, San. :D


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Sanyu
Posted: Dec 5 2007, 04:03 PM


Small Rock


Group: Admin
Posts: 84
Member No.: 19
Joined: 2-December 07



Someone's gotta do it tongue.gif


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