Hit Points
HP, also known as Health/hit points (we prefer to call them HP on here). HP is the very health of a Pokemon. It tells us a lot about Pokemon: whether they are about to faint or if they’ve energy to waste. It also helps us to decide when is the best time to use those nifty Poke balls to capture Pokemon. Without HP, how else will you know all this? Below I’m going to do a simple explanation on how it works around here.
All Pokemons HP works like a percentage.
A healthy Pokemon has 100% as a KOed Pokemon has 0%. If a Pokemon reaches 0% that doesn’t mean it’s dead. Yes, Pokemon do die in Pokemon Fable but that’s only if a trainer or its Pokemon savages it to death. When a Pokemon faints (when it’s HP is 0%), you
can I repeat
can use a Poke ball on it. You have more of a success rate catching it when it’s fainted than you would if it had 10% HP left. Why is this? It’s because it’s KO’ed, that’s why.
A short list of how to tell what your Pokemon is feeling by its HP.