HUNTING QUEST
What is the meat in the Pokèmon world? Pokèmon! However, the topic of humans being carnivorous are a bit of a taboo although not like religion and homosexuality so there are rules to follow.
A Hunting Quest is also a Quest, which means you have to first find the suitable place. It would be better to actually know some knowledge of such place, like asking NPCs. Also, there is an unlikely chance you can hunt anything when in civilization.
When you get inside the Hunting Grounds, you have to make sure that you're in the right time of the day. From the information you would get, you will know when the Pokèmon appear. Sometimes they only appear during day, or in a specific time, and sometimes no one is present in the day or night, or that specific time either.
Here are the rules in the Hunting Grounds:
- The Oracle Guide must be LEVEL 2
- You are not allowed to kill any Pokèmon
- You are not allowed to directly confront and attack it
- Pokèmon can only use their "Hunting Moves"
- You are not allowed to capture the Pokèmon
- You do not gain any sort of experience, but the Pokèmon can earn happiness
- You can only take out one Pokèmon at a time
- No Legendaries allowed
- Fishing rods and other equipments are allowed
- Use of official hunting equipments are fine. You can injure the Pokèmon but killing it is still not allowed
- Losing or getting equipments or items destroyed is not the responsibility of anyone but yourself :p
The objective is not to "hunt it down" but to make it come to you. You must set traps and capture it, not using a Pokeball. You can't use Revive either when you kill a Pokèmon off.
Use the environment to your advantage. Getting seen by Pokèmon will get them running away from
Hunting Moves
Not all Pokèmon have hunting moves, but they are still useful. Grass-type Pokèmon can hide in grassy environment. Those with shells like Shuckle can also hide in there, or use it as a disc o,o Here are the Hunting Moves.
Sticky Silk {Bug}Pokèmon: Caterpie, Metapod, Weedle, Kakuna, Spinarak, Ariados, Wurmple, Cascoon, Silcoon, Burmy
Description: Similar to "String Shot", slowing down enemy with a sticky thread
Map {Normal}Pokèmon: Venonat, Venomoth, Nincada, Marill
Description: Can locate if traps were triggered and where the Pokèmon are
Hack {Bug}Pokèmon: Beedrill, Paras, Parasect, Scyther, Ariados, Scizor, Ninjask, Anorith, Armaldo, Absol, Cubone, Farfetch'd, Sandslash, Zangoose, Seviper, Gallade, Kabutops, Sneasel, Weavile
Description: Cuts anything or hurt slightly the Pokèmon
Flight and Dive {Flying}Pokèmon: Butterfree, Venomoth, Ledyba, Yanma, Beautifly, Dustox, Masquerain, Mothim, Vespiquen, Yanmega, Gligar, Gliscor, Spoink, Grumpig, Flygon, all Flying Pokèmon but Doduo, Farfetch'd, Gyarados, and Ninjask
Description: Flies in the air then charges for a dive. [Spoink, Grumpig and Natu can't remained too long in air]
Guard {Normal}Pokèmon: Metapod, Kakuna, Cascoon, Silcoon, Pinecone, Forretress, Burmy, Wormadam, Dunsparce, Kecleon, and Slakoth
Description: Cannot be attacked by Pokèmon as they do not move; can guard traps [Kecleon is camouflaged so cannot be seen]
Restrain {Fighting}Pokèmon: All fighting Pokèmon, Pinsir, Ledyba, Ledian, Geodude, Graveler, Golem, Snover, Abamosnow, Tangela, Tangrowth, and Ursaring,
Description: Holds Pokèmon for a while. Can pin down Pokèmon too
Burrow {Ground}Pokèmon: All Ground-type, Dunspace, Zigzagoon, and Linoone
Description: Similar to Dig
Lullaby {Normal}Pokèmon: Chingling, Chimecho, Chatot, Skitty, Jigglypuff, Wigglytuff
Description: Sings a lullaby to calm Pokèmon down (but not make it sleep!)
Noise {Normal}Pokèmon: Chatot, Whismur, Loudred, Exploud
Description: Shocks Pokèmon; causes panic
Distraction {Normal}Pokèmon: Volbeat, Illumise, Umbreon, Espeon, Chinchou, Lanturn, Mareep, Flaafy, Ampharos, Shinx, Luxio, Luxray, Staryu, Starmie
Description: Distract Pokèmon by making light [The Electric-type do it by their tail/antenna and Staryu and Starmie by their gem. The others have the attacks Moonlight, Sunlight and Volbeat has Tail Glow]
Intimidate {Normal}Pokèmon: Ursaring, Gyarados, Salamence, Garchomp, Feraligator, Mawile, Mightyena
Description: Scares Pokèmon; cannot be attaked; x2 frightens weak Pokèmon
Trick {Dark}Pokèmon: Stunky, Skunktank, and Mawile
Description: Tricks Pokèmon going near a trap
Electric Trap {Electric}Pokèmon: All electric-type Pokèmon
Description: Makes a net of electricity above the ground or above the water. Can cover 5 meters length and width. Level 20+ can cover 12 meters. Level 40+ can cover 15 meters. Level 70+ can cover 20 meters. Level 90+ can cover 30 meters
Flame {Fire}Pokèmon: All fire-type
Description: Similar to Ember
Freeze {Ice}Pokèmon: All ice-type
Description: Freezes something. Melts sometime later.
Squirt {Water}Pokèmon: All water-type
Description: Similar to Water Gun
Illusion {Psychic}Pokèmon: Hoothoot, Noctowl, Stantler
Description: Causes illusion
Dance {Normal}Pokèmon: Spinda, Spoink, Grumpig, Mime Jr
Description: ....it dances
Venom {Poison}Pokèmon: All poison-type
Description: Can squirt/inject poison
Wall {Psychic}Pokèmon: Creates imaginary wall
Description: Mr. Mime
Swim {Water}Pokèmon: All water-type
Description: Can swim in water
Teleport {Psychic} Pokèmon: Abra, Kadabra, Alakazam
Description: Similar to Teleport