| · Portal |
Help
Search
Members
Calendar
|
| Welcome Guest ( Log In | Register ) | Resend Validation Email |
![]() ![]() ![]() |
| Hyakudo |
Posted: Aug 6 2007, 04:31 AM
|
|
Admin of the Waves Group: Admin/Weapons Posts: 12 Member No.: 1 Joined: 6-August 07 |
Taken from Bleach: Descendants of the Eternal Born.
Phase - 1 Passives Phase - 2 Defend from attacks Phase - 3 Attack/heal/Use Item Phase - 4 List original health/Chk/St at the start of the turn I.e. 400/700/400 List current health/Chakra/Stamina after taking damage etc. 300/450/400 EDIT: Also, everyone starts out able to use 1 attack per turn, duh, but they also gain one attack and one defensive action for every person fighting them. So say I was against 2 people I could use 2 defensive moves such as: Phase - 2 Block (whatever cost) Block one enemys attack Shield of spikes (XXX) Deal 100 damage and block one attack JP = Job Points, JLv = Job Level. I think for JLv it shoud be the rank and the lvl that rank has to be before they're used. And JP would be the amount of JP you have to spend on each type. Constitution (Hp Modifier) Stamina (Gee, I wonder what this modifies...) Chakra (I really shouldn't have to say) Strength (So Im gonna stop this...) Dexterity (Physical speed to block or get out of the way of a fatal attack, or Defense) Wisdom (Okay this might actually merit explanation: Ninjutsu Attack power) Will (How well you handle being hit with a Ninjutsu Attack) Okay, we need to avoid the horror and catastrophe of what happened last time. For every point put into Con, Sta, or Chk, you gain +25 in those areas. For every 2 points spent in Str or Wis, you increase the damage of those types by +5, and Lastly for Dex and Will, every 2 points in those decreases the damage you take from their corresponding types by 5. At Character Creation, you have 24 Points to distribute as you wish, but no more than 6 can be placed into one stat at a time. At each Level up, all of your stats increase, by one. However, if the Class idea is accepted (Which it should be) Depending on your class, you will have a area of Specialization. Say someone chose Ninjutsu or whatever, each level up, their Wis would increase by 2. Speed types Dex would go up by 2. So on and so forth. Also, they choose a favored stat for Con, Stamina, and Chakra. These also would increase by 2 at every level up. Skill Format Name: Cost: Effect: JLv: Rank: Requirements: Type: JP: I'll be making changes to this. This post has been edited by Hyakudo on Aug 6 2007, 04:46 AM |
![]() |
![]() ![]() ![]() |
|
|