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I don't either. To me, Kustom Fatalities in MKA is what it killed the game. It lacks the character's unique personalities that made the series famous for their unique, intense fatalities that are different to every character. Now, it just makes the winning not that special, for it gives nothing unique no matter who you choose. They should have never invented the KAF in the first place, and if they were going to put it in, they should have put it in as an option like they did with Deathtraps so you can turn it on or off. You just can't replace something new and drastic in place of the proven feature that people want and expect. The new KAF system is not really an innovation, but rather, a big flaw in MKA that makes it boring after a few game plays.
That's how I see it.
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