| · Portal |
Help
Search
Members
Calendar
|
| Welcome Guest ( Log In | Register ) | Resend Validation Email |
![]() ![]() ![]() |
| Sketchy |
Posted: Jul 23 2007, 04:04 PM
|
|
Administrator Group: Admin Posts: 67 Member No.: 1 Joined: 23-July 07 |
If you have the cheatdevice for PSP for lcs you can use these. if you needthe cheatdevice and or would like to find out more go to
www.cheatdevice.com #cheat Belleville Park Loop //by edison carter moveto(114, -755, 28); object(0x0F01, 240, 0, 180); move(0.00, -6.04, 3.40); object(0x0F01, 240, 0, 180); move(0.00, -6.05, 3.40); object(0x0F01, 240, 0, 180); move(0.00, -6.36, 3.40); object(0x0F01, 240, 0, 180); move(-0.40, -5.98, 3.40); object(0x0F01, 240, 0, 180); move(-0.40, -6.34, 3.50); object(0x0F01, 240, 0, 180); move(-0.40, -5.40, 3.90); object(0x0F01, 230, 0, 180); move(-0.40, -4.28, 4.60); object(0x0F01, 220, 0, 180); move(-0.40, -2.71, 4.20); object(0x0F01, 200, 0, 180); move(-0.40, -0.55, 5.10); object(0x0F01, 180, 0, 180); move(-0.40, 1.16, 5.60); object(0x0F01, 160, 0, 180); move(-0.40, 2.99, 4.60); object(0x0F01, 140, 0, 180); move(-0.40, 4.85, 3.70); object(0x0F01, 120, 0, 180); move(-0.40, 5.93, 1.70); object(0x0F01, 100, 0, 180); move(-0.40, 5.22, 0.00); object(0x0F01, 80, 0, 180); move(-0.40, 5.14, -2.40); object(0x0F01, 60, 0, 180); move(-0.40, 3.64, -3.90); object(0x0F01, 40, 0, 180); move(-0.40, 2.70, -5.50); object(0x0F01, 20, 0, 180); move(-0.40, 0.58, -5.90); object(0x0F01, 0, 0, 180); move(-0.40, -1.36, -6.00); object(0x0F01, 340, 0, 180); move(-0.40, -3.39, -5.00); object(0x0F01, 320, 0, 180); move(0.00, -4.83, -3.40); object(0x0F01, 300, 0, 180); move(0.00, -6.09, -1.70); object(0x0F01, 280, 0, 180); move(0.00, -5.27, 0.30); object(0x0F01, 260, 0, 180); teleport(122, -733, 26.02); #cheat Glass Pyramid at Sound End of Staunton // by edison carter moveto(72, -1641, 36.2); object(0x0CDB, 45, 35, 0); move(-3.04, 1.78, 0); object(0x0CDB, 45, 35, 120); move(2.99, 1.68, 0); object(0x0CDB, 45, 35, 240); move(4.07, 0.04, -2.90); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-3.09, -1.72, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(3.06, -1.80, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(4.05, 3.59, -2.90); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-3.09, -1.72, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(3.06, -1.80, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(4.05, 3.59, -2.90); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-3.09, -1.72, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(3.06, -1.80, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(4.05, 3.59, -2.90); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-6.02, 3.45, 0); object(0x0CDB, 45, 35, 240); move(-3.09, -1.72, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(0.00, -6.94, 0); object(0x0CDB, 45, 35, 120); move(3.06, -1.80, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); move(6.08, 3.45, 0); object(0x0CDB, 45, 35, 0); teleport(75, -1628, 26.16); #cheat Tiny Wheels on V8 Ghost //by edison carter setfloat(0x09444FA0 + 0x4c, 0.4); #cheat Huge Wheels on V8 Ghost //by edison carter setfloat(0x09444FA0 + 0x4c, 2.0); |
![]() |
![]() ![]() ![]() |