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 Materials begotten from a Primaeyton, Just what the Topic Title states.
Khallhadras
Posted: Jan 24 2008, 10:52 PM


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Male Primaeyton Feathers
Feathers of a male Primaeyton possess a beaten gold lustre all their own, this fact arising to a many individuals musing the notion they have just seen a Phoenix or some other beast of mythical equivalent, as that very individual glancing up views the sun framing a male Primaeyton as the aforementioned effulgent sphere set in the welkin illuminates the beast with emphatic rays of refulgent splendor, the light reflecting off the Primaeyton’s form and creating a wondrous sheen….all before the hapless wayfarer is struck dumbfounded in awe and is devoured by the aerial danger ascribed as mythical. The feathers that allow such to happen are infused with the Primaeyton’s loathe towards fey and thus have adverse affects on any of fey-blood. Other races whom dislike or otherwise want to get rid of mischievous fey have taken to driving out these woodland spirits by whisking or tapping a tree (Or other object fey is said to reside in/near) with these feathers three times, and thus repelling the fey. Doing so in this way does not damage the fey in any way, however the fey must succeed on a will save equal to DC 10+5 (or 1/4 HD of Primaeyton whom’s feather this belonged to, whichever is higher) +half of users divine caster level, if user is a divine caster, or act as if under the effects of a fear spell cast by a 7th level sorceror and frantically search for the quickest route to get away from the feather, deserting the scene in all abandon.

These beautiful feathers seemingly wrought of gold deal 2 damage to any fey that comes in contact with them. This extraordinary and, for fey, dire quality is transmuted through wood and any other natural material (Can only affect a single object, large swathes of land or a similarly huge object will not be affected or affect a fey in the least.). Feathers of this variety are treated as cold iron only for purposes of bypassing a fey’s Damage Reduction.

Faint abjuration; cannot be made; Fear; Price XXXX gp (Fear, Cold iron, and basically a 'Inflict minor wounds' spell)


Male Primaeyton Breast Feathers
Forming an emblem of distinguishment on male Primaeyton’s chest are soft, downy feathers of a light baby blue. These “Breast Feathers” clash with the male’s bodily gold feathers to an accenting degree and thus many male Primaeytons have been mistaken, uncountable times over, as a benign and majestic force. Among civilized societies these distinct feathers are appraised and gawked at with utmost awe, and if not for their munificent price and purported magical qualities these feathers would greatly excel in a variety of ways aside from merely being exquisite decorative pieces (Such as down for a bed of noble quality, light and surprisingly warm clothing, etc.).

When held or kept on the person in any way just one of these breast feathers grants spell resistance against any fey creature’s spells equal to 27 (Or 7+Primaeyton HD, whichever is highest). Similarly if these feathers make contact (Once more, transmutable through wood) with the fey that same fey must succeed on a will save equal to 10+wielder’s/user’s Charisma mod+1/2 of wielder’s/user’s level or be treated as if under the affects of a Antimagic Field spell cast by a 6th level caster that follows the fey where ever the effected fey decides to go (This antimagic field only affects the fey and spells she has cast, not the special ability of items or any object that is under the effects of any given spell permanently, even if the fey did cast that spell or otherwise embue the object). Also, if this down comes in contact with any fey creature (transmutable through an arrow as is normal Primaeyton feathers, although these particularily soft feathers cannot be used as fletching, as that requires stronger material, and so these feathers must be fastened onto the object by some other means in order to confer their effects. Ala effective decoration) the said fey receives 2d6+2 damage.
Moderate abjuration; cannot be made; Spell resistance, antimagic field, Bane; Price 115,000 gp

Primaeyton Bone
A Primaeyton’s main means of attack and also that of his last resort maneuver his antlers—thin yet surprisingly strong protrusions of bone growth akin to that of an elks, although Primaeyton antler is much more durable and perhaps more ramose than elk horn. These Primaeyton’s antlers are renowned for their magical qualities against fey creatures, little is it known that all of the Primaeyton’s bone, not only his horn, confer these properties, the costly bliss of unknowing much to the loss of those who take up trade of this material. Among the benefits of this bone against fey is that weapons crafted of this bone seems to bypass the fey’s protective magics and seem to exploit their susceptibilities. Primaeyton bone is extremely rigid and hard to craft into a definite shape and so it takes twice as long to craft any item of consequence out of this material.

Any object crafted of Primaeyton bone is treated as if it were of Masterwork quality. Also, bludgeoning weapons forged of Primaeyton bone deal 1 extra damage per attack due to the bones superior rigidity and general condensed thickness (A Primaeyton has very thin bones, yes, but a Primaeyton’s body is that of an involved killer, and through epochs of adaptation, amelioration, and experimentation the Primaeyton bone physical structure has adapted to afford a fast, aerodynamic flying rate whilst still providing a composed toughness that would belie the beast’s size). Weapons of Primaeyton bone make bypass any fey creatures Damage Reduction. Further, any fey wounded by this material must make a will save equal to DC10+¼ wielder’s level+1/2 Forger’s caster level (Or ¼ of craft skill, whichever is higher) or have all spells that provide armor class or other special abilities that allow evasion (E.i. A spell that confers Evasion, +2 reflex save, etc.) abolished via a touch-triggered [/i]spell cast by a 10th level Wizard. Primaeyton bone weapons deal +1d6 extra damage to any fey creatures they wound. In retrospective any armor or shield crafted of Primaeyton bone provides the wielder with Spell Resistance equal to 10+his/her level against any spell cast by a fey and also affords the wielder Damage Reduction 3/-- against any fey’s attack where Damage Reduction is applicable. Primaeyton bone is exceedingly heavy for being an organic material albeit exceedingly stout as well, and thus any weapon, shield or armor made of Primaeyton bone weighs as much as it’s normal counterpart. Primaeyton bone has 15 hit points per inch of thickness and hardness 15. The price of Primaeyton bone items is that of the base item+XXXX

Primaeyton Eye
It has been proven the eye of a Primaeyton retains it’s magical properties, even after the Primaeyton it belonged to is dead. Among adventurers and mages these macabre items are eagerly sought for their ability to unveil that of which illusion is. The mages have a further purpose for the eye however, as it aids them in better identifying the basal components of each and every spell, and thus learn more concerning the art of magic. Primaeyton eyes are commonly stored in a small glass sphere which is fixed or otherwise smelted onto a fine silver chain to allow for easy storage and usability.

By having the eye out on such a chain or in an a state where the eyes vision is otherwise unobscured the wearer receives True Seeing as a spell-like ability and also gains a +4 bonus on all spot, search and spellcraft checks so far as the eye is kept out. If the eye is stored in a sack, backpack or it’s vision is otherwise impeded none of these bonuses are conferred to the wearer. Also, when wearing such an eye the wearer gains low-light vision60ft. as a spell-like ability as long as the eye is with or otherwise in the wielder’s equipment, regardless to whether the eye’s vision is blocked or no.

Moderate divination; cannot be made; true seeing ; Price XXXX gp
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Khallhadras
Posted: Jan 24 2008, 11:34 PM


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I wanted to base this particular creature's structure the same all around, so there's my excuse why SR and DR bypassing is prevalent in these items. Only makes biological sense...right?
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Talisman
Posted: Jan 25 2008, 07:08 PM


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Like our prose a bit purple, eh?

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Other races whom dislike or otherwise want to get rid of mischievous fey have taken to driving out these woodland spirits by whisking or tapping a tree (Or other object fey is said to reside in/near) with these feathers three times, and thus repelling the fey. Doing so in this way does not damage the fey in any way, however the fey must succeed on a will save equal to DC 10+5 (or 1/4 HD of Primaeyton whom’s feather this belonged to, whichever is higher) +half of users divine caster level, if user is a divine caster.


Exactly how does this "repel" the fey? Does it affect fey as a fear spell? Prevent them from approaching within 10'? Need to specify the exact mechanical effects.


QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Price per feather: 645 Gold pieces.


Impossible to say for sure untill we know the exact 'repelling" details.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Male Primaeyton Breast Feathers
When held or kept on the person in any way just one of these breast feathers grants spell resistance against any fey creature’s spells equal to 27 (Or 7+Primaeyton HD, whichever is highest).


A mantle of spell resistance grants SR 21, takes up the "cloak" slot, and costs 90,000 gp. This grants significantly better SR but only against fey, and does not take up a body slot.

The chart on page 285 of the DMG gives us a figure of 150,000 gp for SR 27, x2 for not taking up an item slot, for a total of 300,000. However, since this is only effective against fey...it depends heavily. In a standard D&D game, I'd cut the price by 70%-80%, since powerful fey spellcasters are rarely a problem. In a Feybook-inspired campaign, I'd only cut it by 50% or so. Total cost 75,000 - 150,000 gp...yeesh.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Similarly if these feathers make contact (Once more, transmutable through wood) with the fey that same fey must succeed on a will save equal to 10+wielder’s/user’s Charisma mod+1/2 of wielder’s/user’s level or be treated as if under the affects of a Antimagic Field spell cast by a 6th level caster that follows the fey where ever the effected fey decides to go.


BTW, downy breast feathers are worthless for fletching arrows. You need hard wing feathers for this.

Anyway, this is effectively a single-use, use-activated spell effect...1,800 gp. That seems...low. Very low. If we treat this as a greater fey-slaying arrow (which, for all practical purposes, it is) that's a value of 4,057 gp.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Also, if this down comes in contact with any fey creature (transmutable through an arrow as is normal Primaeyton feathers) the said fey receives 2d6 damage and must make a Fortitude save (DC 10+5 or1/4 HD of Primaeyton whom feather this belonged to, whichever is higher +1/2 of wielders total character level). Feathers of this rare variety are treated as cold iron only for purposes of bypassing a fey’s Damage Reduction.


What is the efect of the Fortitude save? You don't specify.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Price per feather: XXXX Gold pieces.


Value is around 75,000+ gp for the SR effect, and around 4,000 gp per arrow for the antimagic field effect.


QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Primaeyton Bone
Any object crafted of Primaeyton bone is treated as if it were of Masterwork quality. Also, bludgeoning weapons forged of Primaeyton bone deal 1 extra damage per attack due to the bones superior rigidity and general condensed thickness


Value 300 gp for the MW quality, plus ~50 gp for the +1 bludgeoning damage. Yes, I'm estimating. It's a small bonus and it's specific to bludgeoning weapons.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Weapons of Primaeyton bone make bypass any fey creatures Damage Reduction.


Cold iron costs 2x the price of normal metal weapons, and costs more to enchant,

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Further, any fey wounded by this material must make a will save equal to DC10+¼ wielder’s level+1/2 Forger’s caster level (Or ¼ of craft skill, whichever is higher) or have all of his/her active spells that protect the fey’s person automatically abolished.


Effectively a targeted dispe magic effect, and I recommend you switch it to that for ease of use. Value as a +2 bonus.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
Primaeyton bone weapons deal +1d6 extra damage to any fey creatures they wound.


About half of a bane weapon...value ~1,000 gp.

QUOTE (Khallhadras @ Jan 24 2008, 05:52 PM)
In retrospective any armor or shield crafted of Primaeyton bone provides the wielder with Spell Resistance equal to 10+his/her level against any spell cast by a fey and also affords the wielder Damage Reduction 3/-- against any fey’s attack where Damage Reduction is applicable.


SR cost is considered 10,000 gp per point above SR 12; I'd cut it by 1/2 or 3/4 for being fey-specific. DR 3/-- can be gotten with adamantine heavy armor, value 15,000 gp; however, as it's fey-specific, cut it by around 3/4 = 3,250 gp.

QUOTE
I wanted to base this particular creature's structure the same all around, so there's my excuse why SR and DR bypassing is prevalent in these items. Only makes biological sense...right?


Works for me. I like fantasy that makes sense.
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Khallhadras
Posted: Jan 25 2008, 10:27 PM


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QUOTE (Talisman @ Jan 25 2008, 07:08 PM)

BTW, downy breast feathers are worthless for fletching arrows. You need hard wing feathers for this.


That was my own stupid fault, I know they couldn't be used as fletching, but I suppose I was lacking MAJOR clarification on that subject. What I was wanting to suggest is fastening that particular breast feather to the arrow via a leather strap, or likewise on a club, etc. Everything else...an even stupider mistake on my account. Like I said, this was premade by me along time ago (about my first year of 3.5, I skipped the 3.0 experience) and I didn't bother to review it much before posting it. Enough excuses from me though, time to get rectify some major mistakes.

EDIT: As aforementioned...several times, this was made in a time long long ago. I will try to cull some passages, eliminate some rambling and give these items more clarity at a later time. Pricey feathers...
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Sig
Posted: Jan 26 2008, 06:31 AM


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Downy feathers would instead make a good collar decoration, or pillow stuffing, with magical bonuses.
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Talisman
Posted: Jan 26 2008, 06:35 AM


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Feybane pillows? O-O
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Echoes of Deception
Posted: Jan 26 2008, 06:37 AM


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Yes, Talisman. Feybane pillows. Just think "assassination".
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Khallhadras
Posted: Jan 26 2008, 06:51 AM


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This brings whole new meaning to the term death by luxury. Anyhow, I might have another item soon. I reworked the Primaeyton a bit, redo description and text tomorrow, and maybe the Primaeyton Eye item, which was an unexpected development.

Primaeyton Eye finished but just as the other items I need pricing help. I am about to go and actually look this stuff up myself...geesh.
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Echoes of Deception
Posted: Jan 30 2008, 10:26 PM


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Does the creature have antlers or horns?
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Khallhadras
Posted: Jan 30 2008, 10:31 PM


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Yup, and thus the Primaeyton bone special material. Which I am still flummoxed over by the way.
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Echoes of Deception
Posted: Jan 30 2008, 10:42 PM


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It was an either/or question, my friend, not a typo. My point is that antlers are shed each spring by creatures, whereas horns continue to grow indefinitely from a certain age.

Additionally, horn tends to be a more dense material than antler, although that doesn't stop antler from being a very hard and capable material, itself.
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Sig
Posted: Jan 30 2008, 11:21 PM


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Good point, Echoes. Which?
Khalladras, you buffoon. >_<

Peryton had antlers.

Although, for many magical beasts, it could be some bizarre combination of both.
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Khallhadras
Posted: Jan 30 2008, 11:44 PM


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Actually..that is what I intended as I stated in the description that the Primaeyton's internal working of bones were extremely thin.
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