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 Nymph class, Look at me.
Posted: Oct 17 2008, 03:30 AM

Fey/Devil extraordinaire

Group: Members
Posts: 626
Member No.: 3
Joined: 3-August 07

Thanks again. I'm beat after responding to the BrilliantGameologist critiques, so I'll implement your suggestions tomorrow (which oddly don't crossover anything suggested in the other place!)

Imbue Animal perhaps didn't turn out the way I wanted it to, since you have to grab a level in the spellcasting class you're making items for. Maybe as a lower level dip, or a low level Item Creation feat even, since now this seems like something a Nymph wouldn't even bother with.

Also, I altered the L20 Semidivinity bonuses on the BG site but somehow didn't correct here!

After reworking some Invocations (broken Allures such as Lampadic and Medusa, stacking issues, etc) and various nerfs I'll edit here.
Posted: Oct 17 2008, 08:26 PM

Fey/Devil extraordinaire

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Joined: 3-August 07

Edited with both origins of critique in mind, yours and theirs.
Posted: Dec 11 2008, 09:57 AM


Awesome Class! I'd like to spring this on players who think "Nymphs are easy" (I know dirty joke but I've heard it at the table).

But can I make a suggestion? You have a lot of different abilities up there, things that petrify, throw lightning bolts around, or become a miniature star. But you don't have any COLD abilities. Nothing that can give you a resistance to them, nothing that allows you to make attacks that deal cold damage.

Maybe something like this:


Living Blizzard or Winter Incarnate or Frost Bringer(If you can make a better name, please do so) Polymorph :

You become the bearer of winters wrath. Body turns light blue and eyes appeared "washed out" (like your blind but your not) and hair turns white.

You gain the Cold subtype, the ability to use Otiluke's Freezing Sphere once per round, the ability to "skate" along the ground at your base land speed +15 ft (i.e. you gain a +15 ft bonus to your land speed), DR 10/-, and the ability to see through mist, fog, or whiteout conditions as though they weren't there.

You stand at the center of a constant Blizzard effect. Treat this like an Acid Fog effect except that it deals 6d6 points of cold damage per round, has an area of 80 ft across and 80 ft high, cannot be dispersed by anything short of tornado force winds, moves with you and you stay at the center of it constantly, and it produces whiteout conditions (though you may see through it fine).

probably not very good, but worth a shot.

Posted: Dec 21 2008, 06:55 PM

Half-dragon mage

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Joined: 4-August 07

Good idea, peri!

BTW, glad to see you here!
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