Abbot of RedWall Abbey
  
Group: Moderators
Posts: 136
Member No.: 32
Joined: 7-January 08

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I will expand this later! This is my character set for RP's outside of redwall.
---BASIC DESCRIPTION---
Savorak Myor Human, aged 22 A fierce, strong, and somewhat arrogant forgien paladin of the *Church of Myor. He is quick to anger, swift even in the heaviest of armor, and even faster in doleing out punishment towards his foes. You may think there might be more to him then you think, and you may be right, but he hides his heart in a shell stronger than any armor. How he manages to deal with his friends is anyone's guess-and how his friends deal with him is equally so. Fought alongside Durran and Marr in many occasions in the past, but Korro is new
Durran Orro Human, aged 19 An intepid, strong-willed and kind hearted adventurer, who adventuers just for the sake of adventuring. Tales of his adventures are sung and writ by bards all over the world. Known as 'The Errant'. Comes from rather humble beginnings (he doesn't talk about his past, other than his previous adventuers), and has fought his way to fame. Oft hired by nobles who apperciate his deeds. Friends with Marr, and associate with Savorak
Korro Vann Squirrel, aged 16 A very kind and affectionate young squirrel, who tends to over-react when it comes to-well-anything, expecsailly when it comes to showing his thanks or affection (usually by covering them in kisses in nearly any situation). Only mildy talented in combative and magik arts, but is known for his unwavering(annoying) loyalty to his friends. He's also an orphan, and used to take care of himself, untill Marr found him when Korro was 11. Very best friends with Marr,and may feel something more than just friendship) and knows Durran from the bards.
Marr Davvo Squirrel, 18 A knight-errant (masterless knight) and traveling merchant in his downtime, who enjoys taking things slow while he can, even in combat! He knows someone's bound to hire him for some reason, be it simple delivery, or the defence of some castle. Enjoys just being free, and loves to venture from city to city, buying and selling whatever he can get his paws on. Quite a talented merchant, who might as well be called a thief. He's probably the only one who can really deal with Korro's antics. Grew up with Korro, and treats him like a little brother. Fought alongside Savorak and Durran durring the fall of Marr's old castle
--CHURCH OF MYOR--
(The Church of Myor is a well-known, respected and feared Church of the south. They belive that there is no greater power than one's-self, so they do not bother with morals. Founded by Myor Ak-Tor, a priest who forsook his old holy church for the simple slaying of fiends-and in his passing (ironicly by the same beings he swore to destory) several have taken up his ideals and attempt to follow in his footsteps.
This church is heavily geared toward the combat of demons, or whatever foul being that dares to desicate our world. Other chruches view this one with distain and pity - feeling the worshippers of Myor are nothing but blood thirsty savages- but the holy churches to do not oppose them either. Those who follow Myor are colloqually known as Slayers. Their Symbol is a blood coated mace.
--HISTORY-- (Simple, quick histories of the characters' biggest, most life changing events)
180 Years Ago, Winter-??? "Renouncing" Myor Ak-Tor renounces his church in favor of demon slaying. Unspoken holy day for his worshippers, known as the Renouncing. On this day, his Slayers take this one time out of the year to look back on their old lives. Only his worshipers know the actual date.
160 Years Ago, Winter-??? "Falling" This say, Myor Ak-Tor himself falls prey to his most hated foes. This date is known as the Falling. On this day, his Slayers are to coat their weapons and shields with their own blood in Myor's name.
15 Years Ago Korro's parents die to sickness. Korro strikes out on his own. Marr finds and enters Castle Silver as a squire.
6 Years Ago Marr's castle is attacked. Savorak, Durran, and Marr band together this once to recapture the castle. Durran stays to help rebuild, and Savorak and Marr leave, and soon split up. For their bravery and ability, the castle, although it would never be truly repaired, is turned over to the three. Korro finds and befriends Marr the next year.
4 Years ago Savorak and Durran are both called by a Lord Marso, who tasks them with retriving an old relic.
1 Year ago Savorak and Durran succeed in their mission, and decide to continue working together
One Month Ago Marr and Korro stumble upon the two older men, and, at Korro's insistance, joined together, much to the annoance of the other three.
This post has been edited by Thainen on Aug 19 2009, 12:38 AM
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