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 Cell
Dizlord
Posted: Nov 27 2008, 04:40 PM


Administrator
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Group: Administrators
Posts: 575
Member No.: 41
Joined: 18-May 08



Cell the juggle machine lol

No Long intro lets get to the point:

Starters:

P

yes a simply P is all you need, altho it doesen't nullify it will combo with alot after, not only that but its the fastest P I've encountered so far in this game, makes it a great interupting tool after you sway an attack, not just that but it pushes back on block for about 1 char length. That makes it the perfect defensive tool for him.

Stuns:

>K*
KPPP* (ground only)
KKPP*
>PPPP*

Quite the collection, now on to cancels

Cancels:

<PPP-
<KKP-
KKPK-
>PKKK-

the first to are a bit tricky but easy to connect with P or K or \/E, >PKKK- is als a juggle/infinite, but here more:

Juggles/infinites:

>PKKK-
PKP ( Infinite )
PKKK
>PPPKP

Nice juggle ability.

Side note:

P and <PPP juggle reset

Cell might be the ultimate punish character in this game, but has no nullification from his starter. he gets a little problem with good zoners and nullification beasts(pikkon) other than that he is a very good character.
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Tico
Posted: Dec 10 2008, 10:59 PM


Dragon Grunt
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Group: Members
Posts: 20
Member No.: 186
Joined: 7-December 08



cell is beastly
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Tico
Posted: Apr 16 2009, 01:20 PM


Dragon Grunt
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Group: Members
Posts: 20
Member No.: 186
Joined: 7-December 08



Organizing everything he can do so far.

Stuns:

fK*
bK*
KPPP* [in ground only]
KKPP*
fPPPP*

Cancels:

bPPPP-
bKKP-
KKPK-
fPKKK-
PPPPP-
fPPPPP-

Juggles/Infinites:

P
fPKKK-
PKP [infinite]
PKK [infinite]
fPPPKP
PPPPP- [infinite]

A combo:

HS, KPPP*, fK*, fPPPPP-, bKKP-, bP+K, fPKKK-, dE, fPKKK-, PKP, bPPPP, fPKKK-, PKP, fPKKK-, PKP, fPPPKP, PKP, fPPPPP-, PPP[Kamehameha] 59 HITS

Cell Tutorial Video
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Tico
Posted: Sep 11 2009, 11:39 AM


Dragon Grunt
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Group: Members
Posts: 20
Member No.: 186
Joined: 7-December 08



Stuns:

fK*
bK*
KPPP* [in ground only]
KKPP*
fPPPP*

Cancels:

bPPPP- [ground resets]
bKKP-
KKPK-
fPKKK-
PPPPP-
PPKPK-
fPPPPP-
fPPKP-
fKKPPP- [very fast cancel, only connects with P right after]
KKPPP-

Juggles/Infinites:

P [ground resets]
bPPPP [ground only]
fPKKK- [infinite]
PKP [infinite]
PKP- [infinite]
PKK [infinite]
PPKP- [semi infinite]
fPPKP-
fPPPK
fPPPKP
PPPPP- [infinite]
fPPPPP-
fPKKP
bKKP [ground juggle starter]

Small updates on Cell
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