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| whytheheckdoicare |
Posted: Jul 27 2007, 09:29 PM
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Administrator Group: Admin Posts: 27 Member No.: 1 Joined: 29-October 06 |
Table of Contents:
Card Types Sequence of Gameplay Winning the Game Deck construction 1. Card Types There are seven card types in Chrono Trigger. All are detailed below: Warrior cards- Warrior cards are used for battle in Chrono Trigger. You can only have up to four warriors on the field at a time. You may use the special effect after you draw a card unless stated otherwise. No two warriors can be placed on the field with the same name at one time. EX: Crono (Silent Thoughts)(1) Male (2) Effect: Draw a card whenever this card is attacked (3) Magic Points: 10 (4) Power: 4 (5) Reward: 1 (6) Cost: 1(7) Time: 1000 AD (8) 1=The name of the warrior 2=Whether the warrior is male or female 3=Any special effects the card has 4=How many Magic Points it has to play skills 5=If this number beats your opponents, that card is defeated and sent to the discard pile 6=You pick up one reward when you win 7=How much it costs to attack from your hand 8=When in this time, this card gets plus one to all stats except cost Enemy cards- Enemy cards are used to wittle down your opponent's warrior barrage. You can only have five enemies on the field at a time. You MAY have more than one enemy on the field with the same name. You can use the special effect any time during your turn unless stated otherwise. EX: Avian Chaos (1) Lasts: 2 turns (2) Effect: When this card is defeated, search your deck for a different enemy (3) Cost: 1 (4) 1=The name of the enemy 2=This card lasts that many turns before it's discarded along with an opponent's warrior, but if attacked it's discarded by itself 3=The special effect 4=How much it costs to bring it on the field Skill cards- Skill cards are cards used by warriors to aid them in battle. Skills can do many things from attacking to healing. EX: Cyclone (1) Power: 4 (2) Effect: Hits two of your opponent’s warriors (3) Cost: 2 (4) 1=The name of the skill 2=How much power it has (see warrior's power above) 3=The card's effect 4=How many cards you have to discard from your hand to attack with it Area cards- Area cards are the areas featured in this set. Only one can be on the field at any time. EX: Crono’s House (1) 1000 AD (2) Cost: 2 (3) Effect: Flip a coin. If heads, search your deck for an item (4) 1=The location 2=What era it's in 3=How many cards are discarded from your hand to play it 4=The effect used at the beginning of either player's turn Ally cards- Ally cards are regular people hanging around when the main characters go through. They can range from homeless people to high kings. They help the warriors in many ways. EX: Crono’s Mom (1) Effect: Discard a card to draw a card (2) Cost: 0 (3) "Wake up Crono!" (4) 1=Occupation/name of civilian 2=Effect of the card 3=How many cards you must discard to play this card 4=A quote by the ally Item cards- Items the warriors use to help themselves or others. They can heal a character, hurt another, or even help your opponent and you (yet you more.) Wooden Sword (1) Effect: Power +2 (2) Cost: 2 (3) 1=What the item is 2=What the item does 3=How many cards you have to discard to play the item 2. Sequence of Gameplay A turn consists of steps that can for the most part be done in any order. Start Phase- v Draw a card v Place your starting warrior on the field Battle Phase- v You may place a warrior on the field v You may use an item v You may use an ally v You may send out an enemy v You may change the area v You may send your warrior to attack an opponent’s warrior End Phase- v Discard until you have 6 cards left EX: Jim won rock, paper, scissors (or a coin flip.) He got out Crono (ST) for his starting warrior. He drew a Crono's Mom He placed Gato (MR) on the field. He didn’t have any items. He used Weapon Woman to search his deck for an item, discarding the enemy Avian Chaos. He took a Tonic, showed it to his opponent, and placed it in his hand. His opponent hadn’t gone yet, so he couldn’t attack. Bill placed Taban (GF) as his starting warrior. Then he drew an Toma (A) He placed Toma on the field. He brought out a Beetle. He didn’t have items. The rest of his hand was enemies. He attacked with Toma against Jim’s Gato. 4 is higher then 3, so Gato was defeated. He was going to be discarded, but Jim played Tonic. Jim drew a Wooden Sword. He equipped it to Crono so he could beat Toma etc. 3. Winning the game You can win the game by getting all ten of the rewards. You're opponent doesn't lose however if they lose all cards in their deck. If that happens, they shuffle their discard pile and use it as a deck 4. Deck Construction A deck must contain 50 cards, no more, no less Ten of them must be used for rewards You may only have up to 20 warriors in a deck Only 4 copies of any card in your deck |
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