The Nemesis Class Star Destroyer, *No posting unless your Staff*
Vexas
Posted: Aug 5 2007, 11:41 AM
 


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Nemesis-class Star Destroyer

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Manufacturer:Kuat Drive Yards
Product line:Star Destroyers
Model:Nemesis-class Star Destroyer
Class:Star Destroyer
Length:1,900 Meters
Maximum speed (space):11 MGLT
Engine unit(s)
* KDY Destroyer-II ion engine (4)
* Cygnus Spaceworks Gemon-4 ion engine (5)
Hyperdrive rating
* Class 1
* Backup Class 10
Power plant:Hypermatter/I-a2b solar ionization
Shielding:KDY ISD-72l deflector shield generators, rated at 42,000 SBD
Hull: Molecularly shielded quadanium steel with quantum-crystalline armor plating
Targeting systems:Imperator-G computers
Armament
* 300mm Mass Drivers (12)
* Proton Torpedo Launch Clusters (8)
* Taim & Bak XX-11 triple medium turbolasers (20)
* Taim & Bak XX-12 advanced heavy double turbolaser turrets (50)
* Taim & Bak XX-9 heavy double turbolasers (100)
* Borstel NK-8 heavy ion cannons (20)
* Taim & Bak H8 twin heavy laser cannons (50)
* Taim & Bak XV7 light turbolasers (50)
* KDY Heavy Octuple Turbolasers (4)
* Ion Pulse warhead launchers (6)
* Quad Laser Cannons (25)
* Krupx Void-7 Seismic Charge Launchers (3)
* Phylon Q7 tractor beam projector (10)

Complement
* TIE starfighter wing (1)
* Lambda-class shuttles (8)
Crew
*22,194
Passengers
*600
Cargo capacity
*15,000 tons
Consumables
*2 years
Other systems
*HoloNet transciever
*Full-body molecular shielding
*Kinetic absorption field

The deadly Nemesis-class Star Destroyers are a new design from Kuat Drive Yards, emphasizing ship-to-ship combat with a versatile array of deadly weapons over multiclassing like Imperial Star Destroyers. Designed by the somewhat mad Head of Imperial Technology Inarius Nelphalem, there are at present only four having been produced, two of these dangerous ships act as escorts for the modified Executor class Dreadnaut, The Darkness.

At 1,900 meters they are slightly longer than the Imperial class Star Destroyers, but wield a disproportionately powerful armament for their size; in doing so they sacrifice troop-carrying capacity, most of their support craft, and a portion of their starfighter wing.

Their primary offensive battery is comprised of a dozen composite kinetic-explosive 300mm railgun-type mass drivers. These fire cobalt-durasteel cylinders filled with detonite or baradium at incredible velocities. Each loaded cylinder weighs approximately 1,500 pounds and travels at roughly 6000 meters per second in vacuum. They are accelerated by superconducting magnetic coils with overlapping fields of alternating like and alternate polarity sections. The magnetic fields in the breech squeeze the projectile with immense force, shooting it out of the barrel. As it passes through each successive magnetic field, it is accelerated further and further until it leaves the barrel. With their reinforced fronts, the cylinders are made to hammer into the target's hull and particle shields and explode. When the target's particle shields are battered down, the shells are able to penetrate most ship hulls, where they cause massive destruction inside the ship.

These Star Destroyers are also armed with a veritable arsenal of turbolasers and ion cannons of all types, plenty of antistarfighter defense with laser batteries and seismic charges, and the ability to use proton torpedoes and ion pulse missiles.

They have decent shielding by modern standards, but are most remarkable for their hull defenses. Nemesis destroyers have quantum plating that can resist anything thrown at it. The hulls of these ships are very resilient to the heaviest of turbolasers; some important, thoroughly plated sections of hull may prove impervious altogether.

Reinforced particle shields can withstand proton torpedoes and other physical impacts, while molecular shielding allows the hull plating under the molecular armor to absorb energy from turbolasers or particle weapon impacts and use it to fuel the ship, aiding in the recharge of shields.

Lastly, a reverse-repulsorfield generator is mounted in a special bracing structure. This generator can be used to accelerate outbound friendly projectile weapons, push away enemy fighters and projectiles, and rapidly absorb energy from and slow mass weapons that enter its sphere of effect. However, it should not be used when friendly starfighters or ships are near.
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