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23 December 2009:
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 **Item List
Mgunh1
Posted: Wed 04 June 2008 9:30:38


Qualified Zion Mathemagician and Enginseer


Group: Creator
Posts: 763
Member No.: 1
Joined: 21-May 08



A List of all the Items available to date on 1000 Years Post-Apocalypse. (May be expanded as time passes.)

** Concerning Power-Ups.
The amount Power is raised by power-increasing items is as follows:
Common: 20%
Uncommon: 30%
Rare: 40%
Super Rare: 50%
Ultra Rare: 60%
Thus, for example, the move Heat Wave has a Power of 100. With a Charcoal (common) this would rise to 120. With a Flame Plate (rare), 140, etc. ^^ Likewise, the move Bonemerang has a power of 50. So a Brown Scarf would make it 60, or an Earth Plate 70. For more complicated numbers, use your computer's calculator. Also, concerning decimals that may occasionally arise, .5 or more is rounded up, .4 or less is rounded down. ^^
--- Also, if this has been a bit much, you can ask a Mod to help you calculate your new Power.... if you really care that much or at all. 'xD

----------------------------------------------------------------

Common:

Charcoal: The power of any Fire-type move is increased

Magnet: Any Electric-type move's power is increased

Cleanse Tag: Ghost Pokémon Encounter Rate Lowers

Green Scarf: Raises power of Grass type moves by a little

Dark Blue Scarf: Raises power of Water type moves by a little

Pink Scarf: Raises power of Psychic type attacks by a little

Silk Scarf: Raises power of Normal type attacks by a little

Red Scarf: Raises power of Fire type attacks by a little

Yellow Scarf: Raises power of electric type attacks by a little

Black Scarf: Raises power of Dark type attacks by a little

Gray Scarf: Raises power of Ghost type attacks by a little

Brown Scarf: Raises power of Ground and Rock type moves a little

Silver Scarf: Raises power of Steel type moves by a little

Light Blue Scarf: Raises power of Ice type moves by a little

Purple Scarf: Raises power of poison type moves by a little

Brawl Wraps: Raises power of fighting type moves by a little

Feathered Cape: Raises power of flying type moves by a little

Spiked Band: Raises power of Dragon type moves by a little

Head Band: Raises power of Bug type moves a little

Stick: Can be used as a weapon; gives the Air Slash attack (doesn't use an attack space). Crit Hit ratio rises.

Wartortle Shell: A hard shell from a Wartortle, it allows a weak protection against physical attacks.

Raticate Whiskers: Stiff whiskers that can be used for many things, most popular thing is to use them to tie objects together.

Stunky Musk: A mild repel, decreases encounters with Pokémon.

Uncommon:

Deep-sea scale: Clamperl's Special Defense increases (evo item)

Deep-sea tooth: Clamperl's Special Attack increases (evo item)

Bright Powder: Raises Evasiveness

Everstone: Prevents user from evolving when equipped

Focus Sash: Prevents one-hit-KO moves from defeating holder, may only be used once

Lagging Tail: Holder always attacks last

Lax Incense: Lowers enemy's chance of landing a Critical Hit

Lucky Punch: Critical Hit ratio rises

Amulet Coin: Increases chance of finding common & uncommon items.

Muscle Band: Slightly raises power of Physical moves

Mental Herb: Removes Infatuation status; can only be used once

Blaze Orb: Raises power of fire-type moves

Blackglasses: Any Dark Type Move's Power is increased. Plus they look cool.

Macho Brace: Raises power of fighting moves

Miracle Seed: Any Grass-type move's power is increased

Mystic Water: Any Water-type move's power is increased

Nevermelt Ice: Any Ice-type move's power is increased

Poison Barb: Any Poison-type move's power is increased

Rock Incense: Raises power of Rock attacks

Sea Incense: Any Water-type move's power is increased

Sharp Beak: Any Flying-type move's power is increased

Dragon Fang: Any Dragon-type move's power is increased

Mystic icon: Any Ghost-type move's power is increased

Twisted Spoon: Any Psychic-type move's power is increased

Power Herb: Allows user to omit first turn of charge-up required moves; can only be used once

Quick Claw: Increases speed

Razor Claw: Raises chances of landing a Critical Hit

Razor Fang: Raises chance of causing the foe to Flinch

Bone Club: Can be used as a weapon; Gives Bone Club attack (doesn't use up an attack space)

White Herb: Cures any status effect; can only be used once

Venusaur leaves: Healthy looking leaves that had been shed from a Venusaur, they give some protection from the rain. Also good for eating. [uncommon]

Skuntank Musk: A strong and powerful repel, the chance of being attacked or meeting anyone is very slim.

Batwings: Treated Golbat wings. These allow you to glide distances and make you look a little spooky ^^

Zubat Fangs: A pair of Zubat Fangs. They give you the move Leach life, although they can make speaking a little hard.

Water Stone: These are made by rivers and, as such, can be found at pretty much any major water way. Evolves those that need it.

Moon Stone: These can be found enmass in the Land of the Daikaiju. Can also be taken from a Lunatone if you manage to chip it, but they are very rare and don't like parting with bits of themselves, for obvious reasons. Evolves those that need it.

Rare:

Dread Plate: Raises power of Dark moves

Draco Plate: Raises power of Dragon moves

Fist Plate: Raises power of Fighting moves

Earth Plate: Raises power of Ground moves

Flame Plate: Raises power of Fire moves

Icicle Plate: Raises power of Ice moves

Insect Plate: Raises power of Bug moves

Iron Plate: Raises power of Steel moves

Meadow Plate: Raises power of Grass moves

Mind Plate: Raises power of Psychic moves

Sky Plate: Raises power of Flying moves

Splash Plate: Raises power of Water moves

Spooky Plate: Raises power of Ghost moves

Zap Plate: Raises power of Electric moves

Stone Plate: Raises power of Rock moves

Toxic Plate: Raises power of Poison moves

Big Root: Portion of HP recovered increases when using HP-stealing moves

Black Sludge: Gradually heals Poison type holders; hurts all others

Choice Band: Boosts Attack power, but only allows the use of one attack until deactivated

Choice Scarf: Raises Speed by power, but only allows the use of one attack until deactivated

Choice Specs: Raises Sp. Attack by power, but only allows the use of one attack until deactivated

Soul Dew: Raises Latios & Latias (and their hybrids) Sp. Attack and Sp. Defense

Destiny Knot: If user becomes infatuated, foe becomes infatuated as well

Expert Belt: Slightly raises power of Super Effective moves

Focus Band: Prevents one-hit-KO moves from defeating holder, can be used continuously

Heat Rock: Prolongs number of turns of Sunny Day

Icy Rock: Prolongs number of turns of Hail

King's Rock: May cause opponent to Flinch

Smooth Rock: Prolongs number of turns of Sandstorm

Damp Rock: Prolongs number of turns of Rain Dance

Light Ball: Electric-type's Special Attack increases

Hard Stone: Any Rock-type move's power is increased

Silver Powder: Any Bug-type move's power is increased

Black Belt: Any Fighting-type move's power is increased

Adamant Orb: Raises the power of Steel and Dragon-type moves

Lustrous Orb: Raises the power of Water and Dragon-type moves

Platinum Orb: Returns Giratina to Origin Forme when attached, boosts Dragon and Ghost type moves.

Glacidia Flower: Allows Shaymin to use Sky Forme.

Soft Sand: Any Ground-type move's power is increased

Spell Tag: Any Ghost-type move's power is increased

Focus Gem: Any Psychic-type move's power is increased

Light Clay: Prolongs effect of Reflect and Light Screen

Luck Incense: Increases chance of finding rare items

Smoke Ball: You can run from any battle without fail; can only be used once before needing a refill

Poison Thorn A thorn from a Rosalia, it contains enough poison to make someone sick for a long while.

Leak: An onion plant, tastes great. Just don't let any Farfetch'd see you with it.

Tauros Horn: A horn that ranges in size according to the creature's age, only way to obtain these is to kill a Tauros and that is no easy feat.

Smeargle's Paints: A set of 5 colors of paint, stolen from a Smeargle. The paint, if applied to yourself, will stay on you for about a year.

Eevee Tail: A soft tail, the remainders of a kill possibly. Great for a pillow and a self insulin.

Mightyena pelt: A beautiful, shiny pelt of a Mightyena. It's sad this graceful creature was killed, but it offers warmth. You gain the ability Intimidate from time to time if you wear it like your own skin.

Thunder Stone: Evolves Pokémon that need it. Do you know how hard it is to bottle lightning? Let alone turn it inot a gem...

Grass Stone: Actually part of an ancient, fossilised Leafeon, usually the ear or tail. Evolves those who need a grass stone to evolve.

Fire Stone: These are commonly found near Volcanos, especially after an eruption. Evolves Those that need one to evolve.

Sun Stone: Acutally a broken-off part of a Solrock. Don't worry, they grow back ^^ Evolves those that need one.

Aura Stone: Raises all stats of any Psychic or Fighting type. Increases the power of Aura-based attacks by 50% (rounded to the nearest ten. Aura attacks include all attacks that have Aura in the name).

Super Rare:

Grip Claw: A trap that stops opponent's from moving.

Life Orb: Increases attack damage but decreases HP whenever you deal damage

Lucky Egg: Increases chance of finding any item

Scope Lens: Increases chances of landing a Critical Hit with non-physical attacks

Togekiss Feather: Gives you the ability to levitate for a short time.

Blissey Egg: Said to bring unlimited happiness to anyone who holds it, it's good luck. It may be able to save you from a tough situation. It spoils after 2 weeks.

Dragonair Orb: It glows nicely if you shine it, in the hands of a kind hearted Pokémon it grants you a wish.

Absol Scythe: After a long life, an Absol willingly allows someone to cut off the scythe-like appendage on it's head. It can be used as a weapon or a keepsake. It's said that the soul of the Absol will travel with you. Gives the moves Razor Wind (to begin with) and Night Slash (at later levels, determined by mod).

Ultra Rare

Uber l33t H4xs0r: This... odd item was said to have been made by an insane PorygonZ. It has no defined shape, as it seems to be made entirely of Porygon data, though it mostly appears as a sword of some kind and always has the colours of a Porygon. It is said to be able to power-up any special attack by 100% (unique: no current owner)

Fists of Ultramar: A pair of steel, mechanical gauntlets, made by the Zion Matrix clan based upon an ancient human role playing game. Can power up any physical attack by 100% (unique: no current owner)

Helm of Arceus: An ancient helmet said to have been made from the essence of Arceus. Can change a character's typing to any other type just by a force of will. (unique: no current owner)

(All Elemental Essences are pendants worn around the neck and they resemble their type in appearance. I.e. Normal Essence might be a circle or a Meowth, Fire might be a flame, a Charmander or a Moltress)

Elemental Essence typenormal.gif: A power-up item that ups Normal-type attacks.

Elemental Essence TypePoison.gif: A power-up item that ups Poison-type attacks.

Elemental Essence TypeGhost.gif: A power-up item that ups Ghost-type attacks.

Elemental Essence typeelectric.gif: A power-up item that ups Electric-type attacks.

Elemental Essence TypeSteel.gif: A power-up item that ups Steel-type attacks.

Elemental Essence typewater.gif: A power-up item that ups water-type attacks.

Elemental Essence TypeRock.gif: A power-up item that ups Rock-type attacks.

Elemental Essence typedark.gif: A power-up item that ups Dark-type attacks.

Elemental Essence typeice.gif: A power-up item that ups Ice-type attacks.

Elemental Essence TypeFighting.gif: A power-up item that ups Fighting-type attacks.

Elemental Essence TypeGround.gif: A power-up item that ups Ground-type attacks.

Elemental Essence TypeFire.gif: A power-up item that ups Fire-type attacks.

Elemental Essence grass2.gif: A power-up item that ups Grass-type attacks.

Elemental Essence typeflying.gif: A power-up item that ups Flying-type attacks.

Elemental Essence TypeBug.gif: A power-up item that ups Bug-type attacks.

Elemental Essence TypePsychic.gif: A power-up item that ups Psychic-type attacks.

Elemental Essence TypeDragon.gif: A power-up item that ups Dragon-type attacks.
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